Dead Island: Riptide (PC, PS3, Xbox360)
What is a 'Riptide', anyway?
Posted 15 Mar 2013 | Talked with Alex Toplansky
The Dark Eye: Demonicon (PC, Xbox360, PS3)
Warning: Dark time are ahead...
Posted 14 Mar 2013 | Talked with Daniel Hessler
Risen 2: Dark Waters (PC, Xbox360, PS3)
We talk to one of the leading men behind Risen 2...
Posted 24 Oct 2011 | Talked with Daniel Oberlerchner
Deus Ex: Human Revolution (PC, Xbox360, PS3)
We chat to one of the master minds behind this masterful game...
Posted 27 Apr 2011 | Talked with Jonathan Jacques-Belletete, Art Director
Kingdoms of Amalur: Reckoning (PC, PC, PS3, PS3, Xbox360, Xbox360)
We talk to a very animated individual about his new game...
Posted 12 Apr 2011 | Talked with Ken Rolston, Lead Game Designer
Dragon Age II (PC, PS3, Xbox360)
We caught up with Bioware and quizzed them about Dragon Age II...
Posted 15 Nov 2010 | Talked with Robyn Theberge, Development Manager
We quizz Maxis' Mike Perry about Darkspore...
Posted 09 Nov 2010 | Talked with Mike Perry
Dungeon Defenders (PC, PS3, Xbox360)
We go behind the scenes with Dungeon Defenders...
Posted 14 Sep 2010 | Talked with Trendy Entertainment
Fallout: New Vegas (PS3, Xbox360, PC)
As the game nears completion, we get one last word in with Obsidian's Josh Sawyer...
Posted 25 Aug 2010 | Talked with Josh Sawyer
Two Worlds 2 (PS3)
Strategy Informer talks to Scott Cromie, Producer on upcoming sequel Two Worlds 2 about the game, lessons learnt and new beginnings. (Xbox 360, PS3, PC)
Posted 17 Dec 2009 | Talked with Scott Cromie
Dragon Age: Origins (PC, Xbox360)
As the second part of our three-part interview series that took place at Bioware’s Edmonton studio, we chat with Mark Darrah, Executive Producer.
Posted 19 Oct 2009 | Talked with Mark Darrah
Mass Effect 2 (Xbox360, PC)
Strategy Informer talks with Mac Walters, lead writer on Mass Effect 2.
Posted 28 Sep 2009 | Talked with Mac Walters
Champions Online (PC)
Strategy Informer talks with Jack Emmert, Cryptic Studios Chief Creative Officer, about the launch of Champions Online.
Posted 11 Sep 2009 | Talked with Jack Emmert
Star Ocean: The Last Hope (Xbox360)
We took the intergalactic DLR Line to Greenwich to see Yoshinori Yamagishi, Chief Producer on Star Ocean: The Last Hope.
Posted 23 Mar 2009 | Talked with Yoshinori Yamagishi
Onechanbara: Bikini Samurai Squad (Xbox360)
Onechanbara: Bikini Samurai Squad, an Xbox 360 exclusive, is now making its way to U.S. Check out our interview with Alex Coward to find out more.
Posted 09 Feb 2009 | Talked with Alex Coward
Earlier this week we sat down with Nippon Ichi creative luminary Sohei Niikawa for a brief chat about the upcoming PS3 title, Disgaea 3.
Posted 22 Sep 2008 | Talked with Sohei Niikawa
Too Human (Xbox360)
As part of this hands-on time, we were given the chance to interview none other then the man himself, Denis Dyack. Join us as he talks about...
Posted 19 Aug 2008 | Talked with Denis Dyack
Fallout 3 (PC)
As part of Strategy Informer’s hands-on with Fallout 3, we were also lucky enough to get some alone time with none other then Pete Hines...
Posted 04 Aug 2008 | Talked with Pete Hines
Strategy Informer talks with Obsidian's Kevin Saunders about Storm of Zehir, an upcoming expansion pack to Neverwinter Nights 2.
Posted 19 Jun 2008 | Talked with Kevin Saunders
Strategy Informer asks David Rosén, CEO and Executive Producer at Lockpick Entertainment, a few questions about the sequel to Dreamlords.
Posted 05 Jun 2008 | Talked with David Rosén
We talked with the developers of Numen: Contest of Heroes about gameplay, story and system requirements.
Posted 21 May 2008 | Talked with CINEMAX, s.r.o., Developers
Mike Bowen had a chance to talk with Producer Tim Tan of Lineage II North American about their upcoming expansion for Lineage II: The Chaotic Chronicle.
Posted 12 Mar 2008 | Talked with Tim Tan
Mike Bowden chats with Pirates of the Burning Sea Producer Joe Ludwig about the development of the newly released MMO and what future plans Flying Lab has for it.
Posted 22 Feb 2008 | Talked with Joe Ludwig
Warrior Epic (PC)
We had a pleasant chat with Brice Lucas about the upcoming MMO Action RPG title - Warrior Epic.
Posted 26 Nov 2007 | Talked with Brice Lucas
If you're looking forward to the upcoming release of Sacred 2: Fallen Angel then you should check out our new interview with Alan Wild, International Product Manager for Ascaron Entertainment.
Posted 16 Nov 2007 | Talked with Alan Wild
An interview with Hiroya Hatsushiba, Scenario Creator and Director behind the action-RPG, Eternal Sonata.
Posted 08 Aug 2007 | Talked with Hiroya Hatsushiba
An internal interview with Requital's project leader/lead programmer, Dmitry Lisitsa.
Posted 02 Aug 2007 | Talked with Dmitry Lisitsa
Dawn of Magic (PC)
An interview with Alexander Chulkov, designer behind the Russian award-winning action-RPG, Dawn of Magic.
Posted 01 May 2007 | Talked with Chulkov Alexander
Tabula Rasa (PC)
An interview with Richard Garriott by Game Daily - Understanding the Logos language.
Posted 02 Mar 2007 | Talked with Richard Garriott
City of Heroes (PC)
An insightful interview with City of Heroes and Villians: Issue 9 lead designer Matt Miller.
Posted 20 Feb 2007 | Talked with Matt Miller
Jade Empire (PC)
Posted 06 Nov 2006 | Talked with Diarmid Clarke
Sovereign Symphony (PC)
We talked with lead designer and executive producer of Ceidot Game Studios.
Posted 04 Sep 2006 | Talked with Céidot Game Studios
Kingdom Elemental (PC)
Today we are going to speak about Kingdom Elemental with Scott Thunelius.
Posted 30 Aug 2006 | Talked with Scott Thunelius
This time we are going to speak about the world of Stranger, about its inhabitants and about their life.
Posted 08 Jun 2006 | Talked with Max Dolmar
Darkstar One (PC)
Today we talked with Ascaron Representative Daniel Dumont about Darkstar One.
Posted 06 Jun 2006 | Talked with Daniel Dumont
Two Worlds (PC)
Today we talked with Miroslaw Dymek, Technical Director of Reality Pump Studios.
Posted 05 Jun 2006 | Talked with Miroslaw Dymek
Dark World Online (PC)
Our chat with David Bauman from Tulga brought a few questions answered though it seems to have been to early to go into too much details.
Posted 11 May 2006 | Talked with David Bauman
Answers were given to us by Iliya Chudakov, leading game designer of the project "The Island: The Earthling".
Posted 01 May 2006 | Talked with Iliya Chudakov