All Interviews

The Bureau: XCOM Declassified (Xbox360, PC, PS3)

Chris Capel chats with 2K Games' Nico Bihary on the game previously known as XCOM.

Posted 13 May 2013  |  Talked with Nico Bihary

Crysis 3 (PC, PS3, Xbox360)

Strategy Informer talks with Crytek CEO Cevat Yerli and Game Director Rasmus Hojengaard to talk technology, whether there's room for innovation in shooters anymore and what Crytek's possible free-to-play future means for Crysis.

Posted 08 Feb 2013  |  Talked with Cevat Yerli & Rasmus Hojengaard

BioShock Infinite (PC, PS3, Xbox360)

We sat down with level designer Shaun Elliott to discuss how Irrational has gone about succeeding BioShock.

Posted 17 Dec 2012  |  Talked with Shaun Elliott

Sniper: Ghost Warrior 2 (PC, PS3, Xbox360)

Strategy Informer talks with Sniper: Ghost Warrior 2 producer Michael Sroczynski.

Posted 06 Dec 2012  |  Talked with Michael Sroczynski

DUST 514 (PS3)

We paid good ISK for this interview...

Posted 21 Aug 2012  |  Talked with David Reid

Aliens: Colonial Marines (PC, Xbox360, PS3)

Chris Capel has a chat with the game’s senior producer, and doesn’t blow him out of the goddamned airlock. That’s a step up for him.

Posted 28 May 2012  |  Talked with Senior Producer, Brian Burleson

Battlefield 3: Close Quarters (PC, PS3, Xbox360)

We get the lowdown on design choices behind the BF3 expansion.

Posted 26 Apr 2012  |  Talked with Patrick Bach

Far Cry 3 (PC, PS3, Xbox360)

We spoke to Game Designer Dan Berlin about the multiplayer mode in Far Cry 3.

Posted 04 Apr 2012  |  Talked with Dan Berlin

Borderlands 2 (PC, PS3, Xbox360)

We talk to the Vice-President of Gearbox about Borderlands 2…

Posted 04 Apr 2012  |  Talked with Steve Gibson

ShootMania Storm (PC)

We find out more about Shootmania: Storm...

Posted 21 Feb 2012  |  Talked with Florent Castelnérac, Managing Director (Nadeo)

Spec Ops: The Line (PS3, PC, Xbox360)

We find out where Spec Ops: The Line is...

Posted 06 Feb 2012  |  Talked with Shawn Frison, Lead Designer

Tom Clancy's Ghost Recon: Future Soldier (Xbox360, Xbox360, PS3, PS3, PC, PC)

We talk to Creative Director Jean-Marc Geffroy

Posted 26 Jan 2012  |  Talked with Jean-Marc Geffroy, Creative Director

Syndicate (PC, PS3, Xbox360)

We talk with Executive Producer Jeff Gamon to find out why Syndicate went FPS.

Posted 01 Nov 2011  |  Talked with Jeff Gamon

Battlefield 3 (PC, PS3, Xbox360)

Battlefield 3 approaches it's final hours...

Posted 07 Oct 2011  |  Talked with Patrick Liu

Counter-Strike: Global Offensive (PC, PS3, Xbox360)

We interview Chet Faliszek about Counter Strike: Global Offensive...

Posted 27 Sep 2011  |  Talked with Chet Faliszek

PlanetSide 2 (PC)

We try to dig up some dirt on Planetside 2...

Posted 23 Aug 2011  |  Talked with Matthew Higby

Hard Reset (PC)

We get the 0010 on Hard Reset with Co-founder Klaudiusz Zych...

Posted 09 Aug 2011  |  Talked with Klaudiusz Zych, Programmer and Co-Founder

Bodycount (PS3, Xbox360)

We took a break from counting to talk to one of the brains behind the bodies...

Posted 08 Aug 2011  |  Talked with Max Kant, Art Director

Child of Eden (PS3, Xbox360)

We talk to the mastermind behind Child of Eden...

Posted 19 Apr 2011  |  Talked with Tetsuya Mizuguchi

F.E.A.R. 3 (Xbox360, PS3, PC)

We talk to the producer behind the third mainline entry in this horror FPS series...

Posted 14 Apr 2011  |  Talked with Ernest Zamora Jr. (Producer)

Gears of War 3 (Xbox360)

We talk to one of the masterminds behind Gears of War 3...

Posted 16 Mar 2011  |  Talked with Rod Fergusson, Executive Producer

Crysis 2 (PC, Xbox360, PS3)

We talk to one of the minds behind Crysis 2...

Posted 17 Feb 2011  |  Talked with Nathan Camarillo

Bulletstorm (PS3, PC, Xbox360)

If you don't read this interview I will kill your dick...

Posted 08 Feb 2011  |  Talked with Adrian Chmielarz & Cliff Bleszinski

Operation Flashpoint: Red River (PC, PS3, Xbox360)

We wade through the waters to bring you an interview with Executive Producer Adam Parsons...

Posted 26 Jan 2011  |  Talked with Adam Parsons, Executive Producer

Breach (PC, Xbox360)

We bring you the skinny on robust online shooter Breach...

Posted 18 Nov 2010  |  Talked with Peter Tamte

Section 8: Prejudice (PC)

We drop in on Design Director Brett Norton for the story on Section 8: Prejudice...

Posted 20 Oct 2010  |  Talked with Brett Norton

Duke Nukem Forever (PC, PS3, Xbox360)

We talk to one of The Duke's saviours...

Posted 11 Oct 2010  |  Talked with Steve Gibson

Warhammer 40,000: Dark Millennium (PC)

We get some initial impressions of the eagerly awaited 40K MMO...

Posted 20 Aug 2010  |  Talked with David Adams and Tim Campbell

Halo: Reach (Xbox360)

We sit down with some guys from Bungie as they prepare to give their beloved franchise a last hurrah.

Posted 31 Jul 2010  |  Talked with Niles Sankey & Brian Jarrard

Nexuiz (PC, Xbox360, PS3)

We talk to the guys behind upcoming XBLA/PSN shooter Nexuiz.

Posted 30 Jul 2010  |  Talked with Kedhrin Gonzalez

Blacklight: Tango Down (PC, Xbox360, PS3)

We tango with Blacklight Project Lead, Jared Gerritzen. (Xbox 360, PS3, PC)

Posted 22 Jun 2010  |  Talked with Jared Gerritzen

Alan Wake (Xbox360)

We stay A.Wake to talk to Remedy's Oskari Hakkinen. (Xbox 360)

Posted 12 May 2010  |  Talked with Oskari Hakkinen

Section 8 (PS3)

Strategy Informer talks about the PS3 version of Section 8 with Robert Siwiak, Director of Production, TimeGate Studios.

Posted 02 Mar 2010  |  Talked with Robert Siwiak

Aliens vs. Predator (PC)

Who do you want to be? One of Sci-fi's most iconic franchises is back, and in the hands of veterans. (PC, PS3, Xbox 360)

Posted 28 Jan 2010  |  Talked with David Brickley

Borderlands (PC)

We venture beyond the borders to talk Borderlands with Gearbox CEO Randy Pitchford and Marketing VP Steve Gibson.

Posted 27 Aug 2009  |  Talked with Randy Pitchford

Raven Squad (Xbox360, PC)

Strategy Informer talks with Lee Perez, Producer on Raven Squad.

Posted 13 Jul 2009  |  Talked with Lee Perez

Left 4 Dead 2 (Xbox360, PC)

We pick Doug Lombardi's brain regarding Left 4 Dead 2.

Posted 09 Jul 2009  |  Talked with Doug Lombardi

The Saboteur (Xbox360)

We chat to Pandemic about their Sunday matinee style WWII title, The Saboteur.

Posted 01 Jun 2009  |  Talked with Pandemic

Red Faction: Guerrilla (PC)

We used our best guerrilla tactics to take Red Faction's Associate Producer Sean Kennedy hostage and force him to answer our questions.

Posted 24 Apr 2009  |  Talked with Sean Kennedy

The Chronicles of Riddick: Assault on Dark Athena (Xbox360)

Deep in space, only Riddick will be able to see through the darkness and insert fear in the minds of the corrupt.

Posted 09 Mar 2009  |  Talked with Ian Stevens

CellFactor: Psychokinetic Wars (PS3)

Inspired by Quake 3 and Unreal Tournament, Immersion Games and Timeline Interactive sat down and gave us an exclusive interview on CellFactor: PW.

Posted 16 Feb 2009  |  Talked with Julian Castillo and Mohamed Samir

The Godfather 2 (PC)

Joel Wade, senior producer on The Godfather II, recently lent us his time to speak about the project and what to expect when it releases.

Posted 26 Jan 2009  |  Talked with Joel Wade

F.E.A.R. 2: Project Origin (PC)

We keep a look out for ghostly apparitions of scary little girls as we talk to Primary Art Lead Dave Matthews about F.E.A.R 2 in the dark.

Posted 17 Dec 2008  |  Talked with Dave Matthews

NecroVisioN (PC)

Read our interview with project lead, Wojciech Pazdur who tells us about NecroVisioN and much, much more.

Posted 16 Dec 2008  |  Talked with Wojciech Pazdur

Eat Lead: The Return of Matt Hazard (Xbox360)

Managing to cajole our way into a timed ten-minute interview with Brian Etheridge, producer for D3 Publishing, LA, we talked about Eat Lead...

Posted 30 Oct 2008  |  Talked with Brian Etheridge

Saint's Row 2 (PC)

Strategy Informer met up with Lead Designer Scott Phillips and Lead Producer Greg Donovan from Volition to talk about the release of Saints Row 2.

Posted 07 Oct 2008  |  Talked with Greg Donovan and Scott Phillips

Damnation (PS3)

Strategy Informer recently had a chat with Richard Gilbert (Producer) and Jacob Minkoff (Lead Designer) to talk about Damnation...

Posted 26 Sep 2008  |  Talked with Jacob Minkoff & Richard Gilbert

Monster Madness: Grave Danger (PS3)

SI were recently lucky enough to spend some quality time with Lee Perez, Producer from SouthPeak Interactive, to talk about Monster Madness PS3.

Posted 24 Jul 2008  |  Talked with Lee Perez

They (PC)

Internal interview with the creators of the upcoming FPS, They.

Posted 21 Apr 2008  |  Talked with THEY Press Release

Edge of Twilight (PC)

Mike Bowden talks with Fuzzyeye Studio about their upcoming third-person fantasy title Edge of Twilight.

Posted 03 Apr 2008  |  Talked with Fuzzyeyes Studio

HAZE (PS3)

Mike Bowden talked with Derek Littlewood of Free Radical Design, Project Lead on the upcoming FPS Haze.

Posted 07 Mar 2008  |  Talked with Derek Littlewood

Dragon Ball Z: Burst Limit (Xbox360, PS3)

We talked with Naoki Eguchi of Namco Bandai Games Europe.

Posted 05 Feb 2008  |  Talked with Naoki Eguchi

Dead Island (PC)

We had a pleasant chat with Dead Island's Producer Adrian Ciszewski.

Posted 07 Nov 2007  |  Talked with Adrian Ciszewski

Monster Madness: Battle For Suburbia (PC)

Today we are going to speak about Monster Madness: Battle For Suburbia with South Peak Interactive.

Posted 08 Jun 2007  |  Talked with South Peak Interactive

Shadowrun (PC)

Here's an internal interview with FASA Studio Manager, Mitch Gitelman.

Posted 28 Feb 2007  |  Talked with Mitch Gitelman

Warhound (Xbox360)

The producer of Warhound brought to us some interesting details about this third-person shooter.

Posted 14 Feb 2007  |  Talked with Adrian Sikora

Gluck'Oza: Action! (PC)

The answers about Gluck'Oza: Action! were given to us by Sergey Podshivalin, the game's Project manager.

Posted 30 Jan 2007  |  Talked with Sergey Podshivalin

Battlefield 2142: Northern Strike (PC)

This is an internal interview with Kristoffer Bergqvist, Producer of Battlefield 2142: Northern Strike.

Posted 22 Jan 2007  |  Talked with Kristoffer Bergqvist

Bladestorm: Hundred Years War (PS3)

Our chat with Akihiro Suzuki from Koei Ltd brought a few questions about Blade Storm: Hundred Years War answered.

Posted 28 Nov 2006  |  Talked with Akihiro Suzuki

Hellgate Global (PC)

Today we had a chat with Bill Roper, CEO of Flagship Studios, and grabbed out new details for Hellgate: London.

Posted 25 Oct 2006  |  Talked with Bill Roper

The History Channel: Civil War (Xbox360)

We got a few answers from Jeff Muench about The History Channel: Civil War - A Nation Divided.

Posted 24 Oct 2006  |  Talked with Jeff Muench

The Mark (PC)

Answers about The Mark were given to us by Andrzej Wilewski and Jacek Matuszewski.

Posted 25 Sep 2006  |  Talked with JoWooD Team

Velvet Assassin (PC)

This is an internal interview with Sascha Jungnickel, Creative director of Replay Studios.

Posted 20 Sep 2006  |  Talked with Sascha Jungnickel

Space Renegades: The Series (PC)

Kevin Epps is introducing you to Space Renegades: The Series.

Posted 27 Aug 2006  |  Talked with Kevin Epps

Auto Assault (PC)

We talked with Hermann Peterscheck about Auto Assault.

Posted 15 Jul 2006  |  Talked with Hermann Peterscheck

The Ship (PC)

We talked with Chris Peck, the Founder, Managing Director, Creative Lead, and Game Designer for Outerlight.

Posted 11 Jun 2006  |  Talked with Chris Peck

Alpha Prime (PC)

Release date is yet to be announced. The bulk of the work still needs to be done.

Posted 21 Jun 2005  |  Talked with Black Element Software

Drive'n'Kill (PC)

Driving and killing combined,one of the best combos invented.

Posted 22 Mar 2005  |  Talked with Alexander Belov

Wolfschanze 1944 (PC)

Dominik Zielinski opens up a few pages of Wolfschanze 1944.

Posted 13 Mar 2005  |  Talked with Dominik Zielinski

Void War (PC)

Jay Barnson sits with us and uncovers this soon to be released space shooter, Void War.

Posted 24 Aug 2004  |  Talked with Jay Barnson

Pacific Storm (PC)

Centurion and Sergey Titorenko talk about Pacific Storm.

Posted 15 Apr 2004  |  Talked with Sergey Titarenko

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