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Spacebase DF-9 launches next month, Double Fine ceasing content updates

Posted: 18.09.2014 by Technet2k

Comments: 3
 
Space is cold, hard and brutal - it wants to kill you. Spacebase DF-9 offers us the chance to try it out anyway, and will be leaving Early Access next month announces Double Fine.

Unfortunately it marks the end of any new content for the 'town builder' sim, with the team only focusing on bugs from then on. Instead they're releasing the lua code to the community.

Final Early Access update for Starpoint Gemini 2, 'Making of' video released

Posted: 18.09.2014 by Technet2k

Comments: 0
 
Little Green Men Games has announced that a final Early Access build update is in the works for space sim / RPG Starpoint Gemini 2, which releases after a year in Steam's Early Access trenches.

The studio has also posted a 'making of' development video for fans to get a glimpse behind the game. Right now they're enjoying a "huge buzz" on Steam as they prepare to launch.

Frontier announce launch price for Elite: Dangerous, unveils 'Mercenary Edition'

Posted: 12.09.2014 by Technet2k

Comments: 2
 
For anyone not jumping in early to Frontier Developments' Elite: Dangerous then you'll probably want to know how much it'll cost when it finally releases? Well now the answer is available.

Frontier's online store will sell Elite: Dangerous for £39.99 ($59.99 / €49.99), however there is a special pre-order digital pack for £5 cheaper; the 'Mercenary Edition'.

Braben: Original budget was £8 million for Elite: Dangerous

Posted: 12.09.2014 by Technet2k

Comments: 3
 
Frontier Developments is flush with space cash today thanks to Elite: Dangerous causing a dangerous amount of keyboards to short-circuit from saliva overload.

However the original budget for the space sim was £8 million, which was Frontiers own pocket money, but then an extra £1.58m came from Kickstarter backers. There's enough to finish it.

Bridge Constructor Medieval on Steam today, thwart invaders with shoddiness

Posted: 12.09.2014 by Technet2k

Comments: 0
 
Today Bridge Constructor takes a leap backwards in time to Medieval engineering days of yore. Developer ClockStone puts a humorous twist on the series, with invasions now a thing.

Instead of building a mighty bridge to scoff at all that ox-cart traffic, you can now design bridges that will fall to pieces to stop an invading army. Covered bridges will protect your own troops.

Godus update 2.2.1 now available, adds natural swampland and Tiki Torch

Posted: 11.09.2014 by Technet2k

Comments: 0
 
22cans has just released their latest update for Godus, with the studio having worked on "completely overhauling our save game system" to help prevent losing progress after new updates.

A Tiki Torch is now available to help keep the people happy, and swampland is no longer limited to just our godly power, but can now occur naturally in the Homeworld.

New trailer marks Starpoint Gemini 2's Early Access anniversary, new big update

Posted: 11.09.2014 by Technet2k

Comments: 7
 
Little Green Men Games has released a special cinematic trailer to mark a year of their space sim/RPG Starpoint Gemini 2 being on Steam Early Access, with a new big update due this Friday.

Steam Big Picture will be fully supported from September 12th with full controller support, so prep those oversized TVs. Other tweaks include drop rates, combat music and optimizations.

Swedish developer SimBin Studios 're-structures through bankruptcy'

Posted: 11.09.2014 by Technet2k

Comments: 0
 
Former COO Christopher Speed of SimBin Studios has announced they "decided to go through a re-structuring process" with the easiest route declaring bankruptcy, and forming a new studio.

Sector 3 Studios is the new entity for the Swedish developer, with 18 staff affected by the move, as they tried to "keep as much of the talent" from SimBin as possible.

Spacebase DF-9 from Double Fine now at Alpha 6, has power and anger issues

Posted: 05.09.2014 by Technet2k

Comments: 2
 
The Early Access title Spacebase DF-9 from developer Double Fine is now at Alpha 6, announces the small team behind it. In fact they're actually at Alpha 6b having released some hotfixes.

Those hotfixes targeted the new hot-under-the-collar citizens as anger is now a threat, with brawls liable to breakout. Thank goodness for brigs.

The Sims 4 day one patch tackles Reaper romance and inventory babies

Posted: 05.09.2014 by Technet2k

Comments: 0
 
The day one patch for The Sims 4, which releases in Europe today, is tackling death itself. It seems The Reaper was getting a little too busy with his social calendar, and creating "non-responsive game states."

Sims were falling in love with him and apparently he couldn't juggle both his deathly duties and so many romantic dates. Also, babies are no longer "incorrectly hibernating" in inventories.

Frontier begins Premium Beta phase for Elite: Dangerous

Posted: 30.05.2014 by Technet2k

Comments: 5
 
David Braben's Elite: Dangerous is now entering the beta phase for those of premium standing, meaning no dirty masses are welcome in yet. Its immediate focus are the "systems and servers" of the game.

Feedback will see re-balancing as time goes on. A lifetime expansion is part of the Premium Beta, and upgrades are still available from the standard pre-order for Elite.

Introversion's Alpha 21 for Prison Architect adds narcotics, reform and surrender

Posted: 30.05.2014 by Technet2k

Comments: 0
 
It's a snort-tastic update for Prison Architect as lines of what one can only assume to be baby powder are disappearing up the virtual noses of our convicts. Introversion's Alpha 21 introduces narcotics to the yard.

There's also two new reform programs for drug addiction and alcoholism, and regimes are now split between types of prisoners. Surrender is also a possibility when facing lethal force.

Double Fine's Spacebase DF-9 now at Alpha 5, illness and injury now a threat

Posted: 29.05.2014 by Technet2k

Comments: 0
 
The latest Alpha update for Spacebase DF-9 has been released for Windows, with Mac and Linux delayed due to some "core tech changes" by the Double Fine team. There are some interesting new additions.

We can now build turrets both inside and out of our floating spacebase, which'll help fend off Raiders and their new Breach Ships. Our citizens are now also prone to sickness and injury.

Latest Starpoint Gemini 2 update adds German and Russian, collision damage

Posted: 29.05.2014 by Technet2k

Comments: 5
 
Little Green Men Games have released update 0.7014 for Starpoint Gemini 2 through Steam Early Access, and now those physic-based collisions will actually cause damage, and the team has prettied up space rocks.

Two more language translations are also available: German and Russian. The community demanded it and so LGM has implemented a 'chase camera' for easier tracking.

GOG.com gets zoning permit for SimCity 4, "crowning achievement" of the series

Posted: 29.05.2014 by Technet2k

Comments: 1
 
SimCity 4 has a new home on GOG.com as the Deluxe Edition battles rush hour to deliver the original game and its expansion in one super Mayoral package. It's entirely DRM-free as we'd expect.

For the first 72 hours you can build your dream metropolis for just $4.99 before eventually going up to its regular tax rate of $19.99. Don't forget the Network Addon Mod.

Star Citizen's dogfighting module delayed, "too many blocking and critical issues"

Posted: 29.05.2014 by Technet2k

Comments: 1
 
Chris Roberts has announced that Star Citizen's dogfighting module, officially known as Arena Commander, won't releasing today as initially hoped. There are too many issues left to tackle and they're critical.

A list of current bugs being tracked by the team is published, with some nasty crashes scuppering the launch. There's a pesky new DirectX crash plaguing the Vanduul Swarm.

EA release gameplay trailer for Build Mode in The Sims 4

Posted: 28.05.2014 by Technet2k

Comments: 0
 
Game designer John Berges for The Sims 4 narrates this new gameplay trailer for the upcoming new Sims, which is due out this fall. The new and improved Build Mode lets us create homes like never before.

Now we have the option to 'push and pull' room sizes, and even pick them up and move them around. We can also just pick and place fully furnished rooms out of the catalogue too.

The Universim open to more pledges, Dinosaur Age already secured

Posted: 28.05.2014 by Technet2k

Comments: 0
 
The Kickstarter campaign for Crytivo Games' planet management god-game The Universim was a great success for the studio, but they've now opened up their own funding page for late backers.

The Kickstarter and Paypal pledges reached $400k, which means we'll have dinosaurs to contend with as we use our godly powers to forge a "galactic empire in the stars."

Tropico 5 now available on PC, this summer for Mac and Xbox 360

Posted: 23.05.2014 by Technet2k

Comments: 8
 
It's time to set sail again for the Caribbean as island paradises don't rule themselves. El Presidente returns in Tropico 5 and this time he's brought his family with him. We control a dynasty starting at our colonial origins.

We'll have to navigate our way to independence from the Crown, and then hope we don't get squished by foreign powers vying for global domination. It's time to stuff the Swiss bank account.

22cans release "not one, but two" Godus updates

Posted: 23.05.2014 by Technet2k

Comments: 2
 
A new official build for Godus has been released vis Steam announces 22cans in their latest blog, but they've also pushed out another Op-In branch developer build for those willing to test something less stable.

It's mainly focused on "a couple pesky bugs." There's also a new video from Peter Molyneux and Jack as they discuss the design process behind Godus and his previous games.
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