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Welcome to Sanctuary!
Camp Leader: vEtErAn Founded on: Jun 6, 2008
Newest Member: skywalker15 Latest Update: May 10, 2010
MK vs. DC Universe Toned Down For T Rating
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Posted by vEtErAn on Nov 5, 2008

The difference between an ESRB rating of "T" and a rating of "M" might result in several hundred thousands in sales figures; but is it reasonable to tone down the violence in a game that achieved its status by coining the term "fatality" into the minds of gamers?

Unfortunately, that seems to be what Midway believes. According to Mortal Kombat creator Ed Boon, Midway sent "at least" three

EA is actively creating several new IPs, but that doesn't mean that they've forgot their old ways of milking their franchises to the ribs.

"As for titles like Dead Space and Mirror's Edge, I think you can absolutely expect those titles to come back in one way, shape or form, but they're not likely to be annual sequels," EA CEO John Riccitiello told one analyst during Thursday's earnings

Max Payne Game Producer Bewildered By The Movie
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Posted by vEtErAn on Oct 26, 2008

Max Payne movie might have number one at the box office, but it sure didn't score well with most critics; one of those critics turned out to be none other than Scott Miller, CEO of 3DRealms, the producer of the original Max Payne game.

"There are several fundamental story flaws... in the film that have me shaking my head in bewilderment,", he told Edge Online.

Before reading on, be warned

Several high profile Japanese gaming industry leaders such as Hideo Kojima have spoken of the Japanese industry being surpassed by the West in terms of both publishing and development strength.

During his speech at the Tokyo Game Show 2008, Square Enix boss Yoichi Wada expressed his opinion that the Japanese developers and publishers must work together if they don't want to fall further

PSP 3000's Scanlines: It's Not A Bug, It's A Feature
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Posted by vEtErAn on Oct 26, 2008

Responding to users' complains, Sony confirmed that the latest PSP model, the PSP 3000 (AKA PSP Brite), suffers from a visible scanlining problem, but reassured them that this is an "enhancement".

"PSP-3000 has a new LCD device with vastly improved picture quality, achieving a more natural and vivid picture than older models", read an official Sony Japan letter. "By improving LCD response

American McGee Reveals His Next Game Pitch
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Posted by vEtErAn on Oct 26, 2008

American McGee, the famous art director of DOOM and Quake as well as the creative mind behind American McGee's Alice and American McGee's Grimm, unveiled his latest game pitch on his personal blog.

"Traditionally when I've pitched game concepts the process involved face-to-face meetings with potential publishers, use of our agents (CAA) back in Los Angeles, and lots of traveling", American

NVIDIA announced the GeForce 9400 and 9300 motherboard GPUs for desktop PCs on the Intel platform.

"These new mGPUs give NVIDIA a big advantage over other integrated graphics chips," said Dr. Jon Peddie of Jon Peddie Research. "By doing so much parallel processing on a single chip, they can accelerate the new visual computing applications people are getting, and at a reasonable price. The

StarCraft 2 Is A Trilogy
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Posted by vEtErAn on Oct 18, 2008

In a surprising announcement during BlizzCon, Blizzard revealed that StarCraft 2 will be released as a trilogy of titles, each focusing on one of the game's faction.

Blizzard executive VP of game design Rob Pardo explained that the development team's original plans for the game were too massive to be implemented in a single game, so they decided to split it into 3 separate titles: Terrans -

Paid Character Customization Coming To WoW
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Posted by vEtErAn on Oct 18, 2008

Paid micro transactions are the bread and butter for free MMO games, but is it acceptable to introduce them to a subscription based game such as World Of WarCraft? Blizzard thinks so.

During a BlizzCon press conference, World of WarCraft production director J. Allen Brack was asked about a "Paid Character Customizations" button that was found in Wrath of the Lich King beta's data

Altair Learning To Swim For Next Assassin's Creed
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Posted by vEtErAn on Oct 18, 2008

A little lip slip by Prince of Persia Animation Director David Wilkinson revealed that Ubisoft is quietly working on a new Assassin's Creed game that will see Altair swimming.

David Wilkinson was talking about Prince of Persia when he praised Alex Drouin who worked with him on animating Prince of Persia: The Sands of Time. When he was asked what Drouin is up to now, Wilkinson answered that

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