|Ossuary #4 (Redemption) Under Construction!|
|Posted: 03/04/2011 16:11 by Clavat99||Comments: 0|
The next mod in the OML will be another Bloodgulch Map. This time around, it will feature a lot more goodies, and look a lot better than Betaland. Redemption's main feature will be a giant wall separating the two bases, and cutting the map right across the middle. There will be several holes going through it that will be big enough for: On-foot players, warthogs, ghosts, and banshees. There will also be scaffoldings and ramps going up both sides of the wall and will meet at a bunker at the top. Other features of this map include platforms with Shades, Sniper towers, and some hilariously ridiculous vehicle (and player) spawn points. The mod will require a bit more of my time, as i will need to get a "non-corrupted" bloodgulch.map file (my halo game is acting up again and dosnt like the .map file im using. And i'll need to plan a bit more, as getting vehicles to spawn in the right places and the objects ive edited to render can be quite a pain. Especially when i make a large structure like the wall. All in all, you can expect to see Redemption available for download by Wednesday, Possibly Thursday. Until then, Betaland, Blackwood, and Ascendance should provide enough of an enjoyment for you guys in the meantime!