|Magicka Launch Mired by Bugs|
|Posted: 25.01.2011 19:04 by Joe Robinson||Comments: 2|
It's a shame, as we were all really looking forward to Magicka here at the Strategy Informer Offices...
Those of you who picked up the quirky action-adventure title will have found out by now that the game has quite a few bugs about it. The game is still playable solo, however online co-op seems to be suffering the most right now.
When contacted for a comment, Paradox confirmed that they would have a patch out within 24 hours, and that they would keep patching every 24 hours as issues arise, for two weeks. At the very least, you can say they have dedication!
Being honest, this is more surprising than it is annoying - all the builds we've played up till now have been pretty stable, and we never saw any of the bugs we've encountered now. We're willing to give them the benefit of the doubt in any case, but those wanting to purchase the game right away - you have been warned.
Let us stress though, that this is still a good, fun game, and when the initial launch bugs are ironed out, you'll have yourself a great time. Stay tuned for a more in-depth review later in the week.
Some noted bugs so far are:
* Odd error during the tutorial that makes it hard/impossible to continue with it. Recommend just skipping or cutting the nearby rope using Shift+click.
* Game crashes whenever you click on yourself in a game lobby. So... don't click on yourself?
* Connecting to online games can be difficult, however it is possible. So far it seems though that you're more likely going to be able to play with randoms than your mates.
* Odd text error that keeps throwing up ® in random places