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DICE: "3D spotting" in Battlefield 3
Posted: 07.02.2011 12:03 by Simon Priest Comments: 3
Senior gameplay designer Alan Kertz on DICE's Battlefield 3 has said "2D spotting is a minimum," but he wants "a form of 3D spotting" in the game.

He hopes it will avoid the "'There, behind the tree.' 'What tree?'" problems. There's still "plenty to do" warns Kertz, so decisions are far from finalized.

"Yes, there will be spotting," confirmed Alan Kertz. Spotting is when players can highlight an enemy for the rest of their team, placing a red marker on the player which is visible on minimaps. The DICE team want to improve it with the third dimension?

"2D spotting is a minimum," he added. "I want a form of 3D spotting that avoids, 'There, behind the tree.' 'What tree?' I want a balanced 3D spot that works for a whole team."

"It's still early," he continued, "there's still plenty to do, and it's not like I'm going to forget about spotting, or the issues it creates. Spotted enemies could have a bomb dropped on them by an orbital space cannon for all I've decided right now."

While prone makes a return Kertz ruled out 'lying down' whilst in the air - also known as Dolphin Diving'. That's "out. Period." The DICE boss also said bullet drops are in. "Doesn't work the same as BC2 though, it's a much deeper system," he said.

Battlefield 3 releases on Xbox 360, PS3 and PC this Autumn.

Source: Eurogamer

Comments

By Jake_SI (SI Elite) on Feb 07, 2011
Jake_SI
I'm a little concerned with prone, because from my experience it gets abused quite a bit in other certain games, and ends up being quite frustrating. Hopefully DICE will find a better way of implementing it, than other games have done in the past.
By FoolWolf (SI Elite) on Feb 11, 2011
FoolWolf
Prone coming back is nice - 3D spotting also! Now this can be really fun when it gets here.
By K3Spice (SI Core) on Feb 26, 2011
K3Spice
good to hear.