World of Tanks launch April 12th
Posted: 17.03.2011 13:24 by Simon Priest Comments: 10
The full release of MMO World of Tanks has been announced for April 12th by It's been through nine months of beta testing.

It's a "unique blend" of action, strategy, simulation and RPG. The team is excited the launch is "right around the corner." It has over 150 armoured vehicles.

"Our team has been working really hard to create a unique blend of action, strategy, simulation and RPG elements in World of Tanks, and now the moment all fans across the globe have been waiting for is right around the corner," said Victor Kislyi, CEO of

“We are delighted to be finally announcing the release date for this ground-breaking title and invite all veteran players and those new to the game to enjoy tense and uncompromising armored warfare on World of Tanks battlegrounds."

Check out the official World of Tanks website for more information.
Related games: World of Tanks (PC)


By nocutius (SI Elite) on Mar 17, 2011
Well they'd better fix the invisible tanks syndrome unless they want to drive people away.
I also hate artillery having the ability to one shot kill a King Tiger (i played ussr).
Panzer III being forced to be in the same game as King Tigers most of their games also makes 0 sense to me, and more importantly it's not fun being cannon fodder all the time.

Anyway i used to be impressed by the game and i loved it, but after a while the problems became too annoying. I've not been as frustrated by a game i loved this much in a very very long time.

I might give it another go in a few moths if they get rid of tanks with cloaking technology first. As things are now if it weren't for the free gold i would have quit ages ago.
By SirRoderick (SI Elite) on Mar 17, 2011
The matchmaking between tiers, particulary tier IV is by far the biggest problem.

I don't mind the arty at all. I don't know if you actually play it yourself, but it combined a serious lack of accuracy with insane load-times and aim-times. The tier II and III are still pretty fun, but after that I just quit.
By nocutius (SI Elite) on Mar 17, 2011
Matchmaking is nr.2 issue right after stealth tanks for me, arty being the third one.
But i guess the matchmaking would be the very first thing people would notice and have a gripe with, i did at first as well.

I've played arty till t3 to try them out, then i gave up on it cause i was bored to death. They just don't fit well in a game about tank warfare as far as i'm concerned.
By herodotus (SI Herodotus) on Mar 17, 2011
Played the beta many times now, and the matchmaking system is my bugbear as well. Die in the first exchange of shells and you're forced to watch the big guns duke it out.
Still a lot of work to be done on this very promising title.
By PowerJack (SI Elite) on Mar 18, 2011
I'm waiting for World of Robots.
By JonahFalcon (SI Elite) on Mar 18, 2011
I'm waiting for World of Prostitutes.

Oh, wait. Second Life already did that.
By nocutius (SI Elite) on Mar 18, 2011
@herodotus you can exit the battle after you die and play another tank in the mean time, so at least they made that part work well.

But unfortunately the matchmaking makes the whole game being just a stupid grind towards the high tier tank that's not cannon fodder anymore. They could have made the game fun for all tiers with lesser spread of tiers in a single match.
By FoolWolf (SI Elite) on Mar 18, 2011
@Jonah - ha ha , I'm more into World of Nerds - a dang, I'm already living that.... ;)
By herodotus (SI Herodotus) on Mar 18, 2011
Thanks, at least they fixed one problem. Trouble is the Higher Tier tanks seem to love camping at the flag points until the low tiers of their sides are destroyed then come out. I prefer the matchmaking of "Dawn of War II" or "Total War: Shogun 2" - they at least try to match you with players of equal level.
By SirRoderick (SI Elite) on Mar 19, 2011
Well the difference is that Total War doesn't make money out of making you so desperate to get out of that position you're willing to buy a ton of gold.