Original GTA design specs posted, was known as 'Race'n'Chase'
Posted: 22.03.2011 13:33 by Simon Priest Comments: 4
16 years ago studio DMA Design put together an 11-page spread for something called 'Race'n'Chase', which went on to become Grand Theft Auto.

Mike Daily, a DMA graphics engine coder, has gifted the world this 11-page gem. It reveals what features they intended, as well as missed opportunities.

The design document is dated March 22nd, 1995. It's been a glorious 16 years since the Grand Theft Auto franchise has taken the world by storm. It was concepted as a "fun, addicting and fast multi-player car racing and crashing game which uses a novel graphics method". It evolved though and become an addictive mayhem bonanza.

Also mentioned are three cities to be modelled after the likes of New York, Venice and Miami. The top-down perspective was always intended and a varied mission structure with cops and robbers moments, filled with heists and street races.

Behold the Race'n'Chase glory for yourself on flickr. Look where it led too...

Source: Develop
Game advertisements by <a href="" target="_blank">Game Advertising Online</a> require iframes.


By djole381 (SI Elite) on Mar 22, 2011
Ahhhhh those were the days. :D
By RaviL (SI Core Member) on Mar 22, 2011
Now that was the way to develop a game back then, now ...
By PowerJack (SI Elite) on Mar 22, 2011
The new ones are even more boring than the first.
The first had an arcade feeling so it was ok.
By Geforcer (SI Veteran Member) on Mar 22, 2011
Those were the days when games had GOOD stories. They had to put it on 11 pages! Today, they probably write it on a piece of paper and see where it takes them. :D