News

PC version of Deus Ex: HR not being produced internally
Posted: 24.03.2011 03:45 by Comments: 9
Some mildly startling information has been revealed by Deus Ex: Human Revolution game director Jean-Francois Dugas in an interview with Shacknews.

When asked if the PC version of the game was done in-house, Dugas said: ďNo," then added "Well, it was done in-house, but with a partnership.Ē In other words, the game has been outsourced to another developer, in this case, Nixxes Software, a Dutch developer best known for developing games in the Legacy of Kain series, the latter games in the Tomb Raider series including Guardian of the Light, and Kane & Lynch 2: Dog Days.

Dugas then reassured: ďAll the design and changes to the design has been done in Montreal and sent to (Nixxes). We review the builds. We review and then give comments about what works and what doesnít. Itís the same process. Itís the exact same process, except that the programmers arenít in the same office.

ďItís the same game and the same creative team taking care of it."


In other words, Eidos Montreal is doing the designing and Nixxes is doing the heavy lifting, with Montreal looking over their shoulders.

The reason for this is simple, according to Dugas: there isn't enough manpower in Montreal alone to handle the multiplatform work, spread between the Xbox 360, PlayStation 3 and PC: ďIt was more of a logistic problem more than anything else and having enough people to make sure itís all on the same level, all the time. So, yeah. It was more about manpower and logistics.Ē

Dugas does state that the PC version of the game is the version that he prefers to play.
Source: Shacknews

Comments

By Nicolas19 (SI Core) on Mar 24, 2011
Nicolas19
Neither of the Dutch team's games was really a big hit... but I hope they can pull this one off.
By FoolWolf (SI Elite) on Mar 24, 2011
FoolWolf
Hmm, this is both reassuring and frightening - good that they have an alternative work-group dedicated for the PC - too bad the ones they have haven't had a solid back record so far.
Good again to hear that Dugas is a PC n3rd! :D
By RaviL (SI Core Member) on Mar 24, 2011
RaviL
As long as Eidos Montreal still controls the game development things should be good.
By djole381 (SI Elite) on Mar 24, 2011
djole381
I just hope they don't ruin this game. Gameplay trailers look awesome and I don't want to get disappointed.
By FoolWolf (SI Elite) on Mar 24, 2011
FoolWolf
Agree with you djole, my biggest fears is that we can't get outside and about as one could in the first game. The attack on Area-51 and also some of the city areas were simply great and open minded towards problem solving!
By Arrecoolast (SI Core) on Mar 24, 2011
Arrecoolast
:/ We'll see if the PC version gets messed up or not.
By Geforcer (SI Veteran Member) on Mar 24, 2011
Geforcer
If the game is bad, they will blame the company developing it for PC. And if the game is good, they will take credit for it. Hope they know what are they doing.
By JonahFalcon (SI Elite) on Mar 25, 2011
JonahFalcon
This is better. Look at how bug-ridden and craptastic Crysis 2 is on PC because Crytek DIDN'T do this.
By FoolWolf (SI Elite) on Mar 25, 2011
FoolWolf
Pleases explain Jonah, I don't find Crysis 2 to be that bug ridden nor craptalastic - perhaps my views are eschewed from having experienced Homefront - which deserves your description far more then Crysis 2 IMO.