News

Battlefield 3 maps 'scaled down'
Posted: 24.03.2011 13:17 by Simon Priest Comments: 17
Console versions of Battlefield 3 sport 'scaled down' versions of multiplayer maps to better accommodate the 24-player cap, whereas PC can enjoy 64-players.

There is an exemption however for aircraft in Battlefield 3 which are granted a much wider area for airspace, compared to ground units going 'out of bounds'.

This revelation came from the Chicago Comic and Entertainment Expo. Console versions won't be able to enjoy the full breadth of online maps from DICE as they seem worried having only 24 players over such large areas broke up the flow of action.

Planes will be given more or less full access to the maps however because of their unique nature. Interestingly the CQC melee isn't as near instantly fatal as most other first-person shooters. Instead DICE has opted for the actual trading of punches and throws.

Battlefield 3 releases on Xbox 360, PS3 and PC later this year.

Source: CVG
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Comments

By FoolWolf (SI Elite) on Mar 24, 2011
FoolWolf
Sounds like a reasonable approach.
By Kres (SI Elite) on Mar 24, 2011
Kres
Man PC rocks...
By herodotus (SI Herodotus) on Mar 24, 2011
herodotus
Hate to say it, but that will suit console twitch shooters a lot better. As for the jets, the maps on the "BF:BC 2" already feel too small for choppers so that a good decision.
By RaviL (SI Core Member) on Mar 24, 2011
RaviL
"Instead DICE has opted for the actual trading of punches and throws. "... hmm this sound really interesting, your gona hit the enemy with the but of your gun, that will be nice.
By Arrecoolast (SI Core) on Mar 24, 2011
Arrecoolast
Feel pwnt consoles! :D
By FoolWolf (SI Elite) on Mar 24, 2011
FoolWolf
I hope they also meant that the consoles are the ones to get scales down maps - I don't want scaled down maps for PC...
By Arrecoolast (SI Core) on Mar 24, 2011
Arrecoolast
That's exactly what they said, the consoles get scaled down maps while the PC gets the full versions of the maps that are not scaled down.
By Geforcer (SI Veteran Member) on Mar 24, 2011
Geforcer
I think this is the first time that the same map is different size for PC and consoles. This is maybe the future approach for every MP game that develops for PC and Consoles at the same time. All in all, interesing thing they have come up with.
By bosnian_dragon (SI Core) on Mar 24, 2011
bosnian_dragon
It's a reasonable decision, but I don't know why did they limit the player cap to 24 for consoles in the first place? I don't own a console and I'm not into consoles at all, so maybe I'm asking a s2pid question :D

Another proof that PC gaming is far from extinction :) And another thing, notice how they always release console versions prior to PC versions. I guess they do it to maximize profits since they know that PC version will unfortunatelly become a victim of piracy in a matter of days after the release :S
By herodotus (SI Herodotus) on Mar 24, 2011
herodotus
They've always limited the console versions, though.
By K3Spice (SI Core) on Mar 25, 2011
K3Spice
They limit the amount of people in the console versions because the servers and/or consoles can not handle over a certain amount of people. MAG had a lot of people but at the cost of graphics. It was also a HUGE accomplishment to do that with a console. More people needs more CPU more internet bandwidth and sometimes more GPU.
By K3Spice (SI Core) on Mar 25, 2011
K3Spice
Still can't believe it took someone this long to figure that out (scaling the maps for console and PC). Maybe they didn't want to do it cause it might make the console gamers mad.... but in reality you get what you pay for... we pay more money for hardware thus we should have better games.
By FoolWolf (SI Elite) on Mar 25, 2011
FoolWolf
Well, previously they always got away with: scale up for PC? Bah it's just for PC - **** them!

Now I think that when the digital sold copies are finally showing up in statistics - and also the longevity of games on PC - more and more companies have to either decide whether to actually try and make an impact on the PC scene or stay away. They can't get away with crap much longer and they can't get away with saying that PC gaming is dying.
By VHugoSama (SI Core) on Mar 25, 2011
VHugoSama
Well no surprise that the PC version is better, the consoles are already obsolete, as for the PC there is new components every week.
By Sir_Recon (SI Veteran Newbie) on Mar 26, 2011
Sir_Recon
Hand 2 Hand combat, sounds like it could be alot of fun, ala Saving Private Ryan! can't wait, PC gaming goodness, yeah! Allah Hu Akbar!!
By FoolWolf (SI Elite) on Mar 28, 2011
FoolWolf
Agree Sir_Recon, the one knife-attack-kill in many games is getting pretty lame when you have to shoot your enemies multiple times - and knives are no good vs wests...
By K3Spice (SI Core) on Mar 28, 2011
K3Spice
Actually the current issued knife to armed forces (varies depending on the force) are more than capable of penetrating body armor. Granted it won't be a one slash or jab kill, it will take time to bleed out or multiple hits to bring your opponent down most of the time. It would seem unlikely that you would get a one hit kill based on the way knife combat is in video games. I personally have gotten sick with knifes being better than guns....