LucasArt's Fracture a console exclusive, too much for average PC
Posted: 03.06.2008 13:27 by Jamie Davey Comments: 4
Following in the dark cloak of Star Wars: The Force Unleashed, Fracture is going to give the PC platform a miss as the games are too "incredibly demanding".

This seems to be a steadily growing argument that PCs are too varied in hardware specs, and that only the high-end PC gamers could realistically enjoy the games.

"We looked at the PC, but there were a few different issues when it came to PC, like the game is actually incredibly demanding for processing power and graphic power, so we really sort of require pretty much top of the line PCs to run it at the performance we would require it," said associate producer Jeffrey Gullett.

"So then it just kind of came down to like, is it really viable to do it? If it requires that high end of a machine, does it really make sense to do it or not? So we sort of decided against that and went for 360 and PS3."

A tragic blow to the PC market, now our own hardware flexibility has been turned into an obstacle - not that it wasn't a problematic area before for developers. Grand Theft Auto IV has been cited as another notable absentee, though the upcoming Saints Row 2 has just been exposed as a PC sympathiser.

A sad day indeed for PC brethren everywhere, especially for those of us with b*itchin' rigs!

Click here to visit the official Fracture website.

Star Wars: The Force Unleashed



By SwiftFire87 (SI Veteran Member) on Jun 03, 2008
Lucasarts needs to be B**ch slapped. I am tired of this SH**!

This game doesn't belong on the PC, but Lucasarts needs to stop the BS. IF Crysis can run on a $800 system with 30 + FPS then they could make this POS title run on PC as well as Star Wars: FU with more performance since their environments and engines aren't as demanding as CryEngine 2. If they are they could still optimize them with a patch or too and hope for the best. Despite Crysis being overpowering it still sold over 1 Million with another Million or so coming in sales until the next big game comes about and PC gamers upgrade. So they could turn a profit on their title if they just made it with a multiplayer component or something.
By madpuppy (SI Member) on Jun 03, 2008
Lucasarts is really paranoid about piracy, don't be fooled with that junk statement, I remember and article years ago
when they started making games for the PC. Ballblazer and Rescue on Fractalus! got pirated and Lucas was going to pull out of the gaming industry. I guess the money was to good at the time so they kept making games and raking in the cash regardless. They probably will start making games exclusively for the consoles eventually. Lucas is a greedy bastard, look what he did to the prequels.
By Kres (SI Elite) on Jun 03, 2008
PC gaming is in for rough times...
By herodotus (SI Herodotus) on Jun 03, 2008
What a load of rubbish. They are scared of Piracy (and rightly so), just as Crytek found they were on the top 10 listed of most-pirated games (Crysis). Lucasarts are fluffing this one a bit too much.