|Far Cry 2 dev blasts L.A. Noire, it has "nothing original to say"|
|Posted: 20.05.2011 12:24 by Simon Priest||Comments: 9|
Creative director Clint Hocking of Ubisoft's Far Cry 2 and Splinter Cell: Chaos Theory is less than impressed with Team Bondi and Rockstar Games' L.A. Noire.
He dismisses the crime thriller as "derivative, uninspired, narcissistic" through his twitter account. He says it proves videogames can only be 'kitsch art'.
"1hr in. Moriarty was right re games as kitsch," Clint Hocking, referring to Brian Moriarty's keynote at GDC this year that games cannot be art, only 'kitsch' which is a form of art that's considered unoriginal and only there to cash in on imitating art.
"Derivative, uninspired, narcissistic. Nothing original to say, & said badly," he continued. "The first scene w/ 'Cpt Dudley', if not kitsch, is then *plagiarism*." L.A. Noire released globally today for Xbox 360 and PS3. Critics have been raving about it with 90+ scores.
Having you been playing L.A. Noire, videogamer? It is shameless 'kitsch'?