News

Dev: Hitman: Absolution will be more 'accessible'
Posted: 29.05.2011 04:13 by Comments: 7
IO Interactive director Tore Blystad states in an interview that making Hitman: Absolution more accessible while still keeping the elements the 'hardcore' Hitman fans love is a difficult job.

In the interview, Blystad says, "The Hitman games of the past have been very hardcore. Even though the fantasy of the Hitman universe has a very universal appeal, the games have been so difficult to play, that it's been more of an acquired taste.

"The biggest challenge that we had with this game was to make it much broader in every sense, so that it was easier to play and more accessible, but still retain a very strong, hardcore side as well. We don't want to alienate any of our fans who have been extremely loyal for so many years."


Making the game more accessible is the new and improved AI. "If you attack an enemy from any angle, than we're able to have them fight back, or continue on in a normal state if you ignore them," Blystad explains. "There are similar things in games like GTA or these bigger sandbox games, but it's on a much less granular level because we have a very strong focus on the abilities of the characters.

Blystad also wants gamers to make stronger associations with the characters in the game: "You get so close to the characters in this game. They all have names, and they have all some kind of part to play in the story, so that they act as believable as possible is the most important thing for us. It's the most central part of the game."

Hitman: Absolution will be released on PC, Xbox 360 and PlayStation 3 sometime in 2012.
Source: Eurogamer
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Comments

By Thibby (SI Core Veteran) on May 29, 2011
Thibby
Looks like a nice game, I only hope that they aren't gonna make it too easy. I want some challenge if I play games!
By PowerJack (SI Elite) on May 29, 2011
PowerJack
Might as well get a very easy difficulty.

They're doing the same to Megaman, Ninja Gaiden and others I don't remember right now.
WTH those are hardcore games and they want to stick very easy on them...

Can't remember the last time I didn't breeze trough a game. Even yesterday I started and platinized Majin.

I mean from my perspective hardcore games are becoming extinct.
By FoolWolf (SI Elite) on May 29, 2011
FoolWolf
Last Souls or demon souls or what its name is. They brag about being the toughest game out there. Personally I think it is OK to have very easy difficulties in a game to make them more accessible. With todays trophy's etc - kudos will come to those that finishes the really tough levels. To make a game only for hardcore gamers is out today. Too small crowd.
By herodotus (SI Herodotus) on May 29, 2011
herodotus
"...more accessible..."> Translation: "easier for console gamers".
As this will be multiplatform (*gag*) the difficulty level will obviously be lowered to appeal to a wider audience, with more emphasis on action, story, cutscenes and graphics than gameplay. "Hitman"'s demise just as they did with "FEAR".
By Revan (SI Elite) on May 31, 2011
Revan
I don't think they'll mess this up. They've always done a great job on the Hitman games.
By FoolWolf (SI Elite) on May 31, 2011
FoolWolf
As long as they have SEVERAL difficulties - they can have one for stealth newbies, console players pc players and super duper ultra hard kill you in a look difficulty as well.
By ColinMc (SI Veteran Member) on May 31, 2011
ColinMc
First one was 'accessible',but I hope Its will be more usefull parts to change some action or efect,health,ammo,because I like thats to do...
[PcDots]