News

Cities in Motion and Magicka go Japanese
Posted: 01.06.2011 18:09 by Comments: 4
Paradox Interactive has announced expansions for Cities in Motion and Magicka, each with a Japanese theme: Cities in Motion: Tokyo and Magicka: Nippon.

In Cities in Motion: Tokyo, Japanís largest and capital city, players must build a reliable and efficient transit system while playing through an all new campaign with four different scenarios. The expansion starts in the 1970ís, allowing the player to experience four decades of all new vehicles and challenges. A sandbox mode mode is included. The standalone expansion is available now via all major digital download portals for $9.99.

The Magicka Nippon DLC, created by Arrowhead Games, contains everything a wizard could need to honor their Far-East friends in a time of need. Available now via all major digital download portals for $ 0.99.

Paradox Interactive will donate 50% of net revenue per unit sold for the first few days of sale to the Japan Relief Support program through to June 3.

Game advertisements by <a href="http://www.game-advertising-online.com" target="_blank">Game Advertising Online</a> require iframes.

Comments

By herodotus (SI Herodotus) on Jun 01, 2011
herodotus
Bugger the transit system, can I hack Sony in the game, or a virtual equivalent? It is an economy-based transport game after all.
BTW, this is listed as DLC on Steam and requires the base game of "CiM" (ie. not standalone).
By bosnian_dragon (SI Core) on Jun 02, 2011
bosnian_dragon
Once again, Paradox shows their greatness, in the way that they decided to give 50% of the profit to Japan Relief Program. It's very generous. I hope that every publisher gives more to charity since most of them really earn a lot of money.
By BoneArc (SI Elite) on Jun 02, 2011
BoneArc
and paradox is not a giant Company .... so for them thats a BIG Step to Fan Support
By bosnian_dragon (SI Core) on Jun 03, 2011
bosnian_dragon
Yeah, but when I say "greatness" I don't mean it in a financial way. Paradox are one of my favorite developers, not only because they make PC games with such devotion, but because they still believe in PC gaming more than some powerful game developers and publishers who built their name on PC games and now are switching to consoles because of money.