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E3 2011: Skyrim has 'hundreds of hours' of content, 70 actors
Posted: 08.06.2011 12:00 by Simon Priest Comments: 4
Lead producer Craig Lafferty of Elder Scrolls V: Skyrim has revealed that the main quest line in the RPG is "30 hours or so," and the world explorable from the start.

He estimates the additional content, like side questing and dungeon exploring, is worth about "two to three hundred hours" more. Skyrim has 70 voice over actors.


"We estimate the main quests take you about 30 hours or so. And the additional content – we haven’t played it all yet – but I’d guess two to three hundred hours of gameplay there," revealed Bethesda's Craig Lafferty.

"That’s one thing we haven’t scaled back on. We keep going bigger crazier. More and more content and dungeons.” The Dragon population in Skyrim is effectively infinite as their attacks won't be scripted but random encounters.

There aren't just one or two main voices you'll be hearing rinsed and repeated either as Bethesda has upped the head count. He said that "we had, I think, fourteen voice actors on Oblivion doing all the voices. In this one, we have seventy different actors doing all the different voices, over 47,000 lines, so we work to make that a variety there as well."

The towns are "hand crafted" as well to help entice players to go off and explore, completely ignoring the primary story if you so wish.

"We’re really big on ‘go where you want, play where you want,’” Lafferty said. “It’s really apparent when you come out at the very beginning of the game, you can follow the main quest, we want to guide the player along with it."

"You don’t want to do the main quest, then, totally, it’s one of the main things with the Elder Scrolls series, the freedom of this world.” The Elder Scrolls V: Skyrim releases on Xbox 360, PS3 and PC November 11th. Are you looking forward to slaying dragons?

Check out a gameplay walkthrough below from E3 2011, courtesy of GameTrailers.

Source: CVG

Comments

By FoolWolf (SI Elite) on Jun 08, 2011
FoolWolf
...and it is made even more accessible and developed mainly for the consoles.
This is a title that now has moved way back in my purchase order. I wait until the modders "fixed" this unless they get off their behinds and give the PC crowd something too look forward to.
By herodotus (SI Herodotus) on Jun 08, 2011
herodotus
The dungeons, caves and towns got boring very, very quickly in "Oblivion" for me, so this isn't exciting news at all. In MMORPG's it's called 'grinding', yet here it's called 'exploring'.
I'm afraid this has slipped right off my purchase list.
By Aikon_The_Dragonslayer (SI Veteran Member) on Jun 09, 2011
Aikon_The_Dragonslayer
If I only I could time travel to November 11th...
By Eversor (SI Elite) on Jun 10, 2011
Eversor
It i'll be here soon enough.