|IGDA investigate L.A. Noire's Team Bondi over staff allegations|
|Posted: 28.06.2011 13:53 by Simon Priest||Comments: 2|
The chairman of the International Game Developers Association, Brian Robbins, isn't happy with what he's hearing about Australian-based Team Bondi.
If the reports of a "12-hour a day, lengthy crunch time" are indeed true then that's "absolutely unacceptable and harmful" to staff, the project and the industry.
Initially IGDA members refused comment on the matter now come to light but chairman Brian Robbins has clarified that they're taking this very seriously.
"...certainly reports of 12-hour a day, lengthy crunch time, if true, are absolutely unacceptable and harmful to the individuals involved, the final product, and the industry as a whole,” declared Robbins. They want developers and their families to contact them.
"We encourage any Team Bondi employee and/or family member to email email@example.com with comments about the recent past and current situation - positive or negative," he added. Team Bondi's 'ruthless work ethic' was exposed over the weekend.
Some developers at the studio claimed a working week could total over 100 hours. Brendan McNamara has defended his studio policies as fair. Another staff member called the founder "the angriest person" they'd ever met; McNamara said he's just "passionate".
Here is a against Team Bondi.