News
| Hearts of Iron III: For the Motherland 3.03 patch | |
| Posted: 03.07.2011 21:13 by JonahFalcon | Comments: 2 |
Paradox Interactive has announced a new patch for Hearts of Iron III: For the Motherland, version 3.03. The patch is available from digital distributors and Paradox Interactive's official site here. The fixes and tweaks in the official patch notes include: * fixed crash when opening Theater view * fixed a performance issue when scrolling map by moving mouse to map edges * fixed missing translation for fractured government modifier * no auto-release of puppets in battle scenarios * fixed flicker issue for on map buildings when moving camera * game no longer crashes when rebuilding map cache * fixed issue with heads of state being incorrectly selected on election * fixed incorrect neutrality check on war declaration * shift+f now opens Find Province dialog * surrender progress trigger no longer shows 100x higher values * fixed issue with coups being impossible to perform on many countries * fixed issue with some countries not getting their wargoals fulfilled * wargoals now sorted properly so the dominant faction executes theirs first if same priority * fixed issue returning controlled provinces when surrendering using a mix of goals with on_completion effects and regular peace. * fixed a shader issue when updating attack delay color on a debug directx build * espionage view always reports correct popularity allocation no matter how many spies * 632 is no longer a part of borneo region * added missing provinces to bitter peace * fixed various small text bugs * arty has a 10% bonus vs forts rather than a penalty * lowered SA/HA on NAV a little. * FRA wargoal event should not fire in later scenarios * Zombie Rommel no longer commands an armygroup in Battle of the Bulge * Added modifiers for resource tooltips at topbar. * Threat from spy actions is now 1/6th of the previous speed. * Build speed modifiers now modify speed to build things, instead of IC cost. * Reserve reinforcement extra cost scales with laws affecting mobilization size from 1 to 5. * Cached variables are now reset when switching between bookmarks. Source: Bluesnews Related games: | |
Comments
By SirRoderick (SI Elite) on Jul 03, 2011

By lacki2000 (SI Member) on Jul 22, 2011


