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No game "completely satisfies" Hideo Kojima, he'd stop if so
Posted: 04.07.2011 12:04 by Simon Priest Comments: 2
Metal Gear Solid creator Hideo Kojima admits no videogame he's ever worked on "completely satisfies" him, and no amount of tech can change that?

It's about making the impossible, possible. If it "gets to the point" tech-wise where he can make anything he'll "probably stop". Expression is everything.


"With recent technology there's more capability for expression in games," said Hideo Kojima, referring to increased cultural expression in games today.

"We are able to put in more cultural differences from each country, racial differences. So we're facing a similar situation to that which faced Charlie Chaplin. He didn't need words to express himself in his movies but suddenly he had to include words in order to stay relevant."

"With this increased capability of expression through games, I think it's a matter of learning how to use it," he offered.

"Before, when Japanese game directors used Japanese settings, like Tokyo, there was no cultural barrier to the rest of the world because the technology meant that you couldn't tell whether it was Japan or anywhere else. Now it is possible, so it becomes more difficult. Instead of using Japanese settings, games have to become more Hollywood."

Kojima-san is yet to produce his perfect game, which is a good thing apparently.

"First of all, I've never created something that completely satisfies me. I don't think that, even as technology continues to improve, I will ever be able to create something that completely satisfies me," admitted the veteran developer.

"Creating something is about turning impossible things into possible things, things you want to be able to do. If it gets to the point where I'm able to create anything I want, I'll probably stop making videogames."

Recently Kojima Productions won awards at Gamelab's closing ceremony in Barcelona for the Mercury-developed Castlevania: Lords of Shadow. Hideo Kojima also picked up himself a special lifetime achievement award, alongside Lionhead's Peter Molyneux.

Comments

By PowerJack (SI Elite) on Jul 04, 2011
PowerJack
"First of all, I've never created something that completely satisfies me."
When that happens to the thinking people that means they are finished, like an happy ending of sorts.
By VHugoSama (SI Core) on Jul 04, 2011
VHugoSama
Good for him and for us that way he will always try to improve its games and even more its one of the few creators that I truly trust never let me down yet.