News

Dead Island DLC delayed as devs fix game
Posted: 15.09.2011 20:17 by JonahFalcon Comments: 3
Techland has put the planned Dead Island DLC expansions on hold so the developer could concentrate on fixing existing bugs and glitches in the main game, publisher Deep Silver announced.

"Right now the Dead Island development team's priority is working on fixes and updates across all platforms so that we can take care of all of the fans who have been so supportive of our game," a Deep Silver spokesperson stated, "There is some awesome DLC content planned for Dead Island, but first we have to put all our focus on the base game experience."

Techland released an Xbox 360 patch earlier this week, with a PlayStation 3 patch coming soon with no set date. The broken PC version was replaced on Steam by the planned release build; a 360 debug version had accidentally been released at launch.

The bugs in Dead Island are more of the procedural kind, rather than disastrous issues, though some have reported encountering clipping issues and map holes.
Source: Kotaku

Comments

By MindCoil (SI Veteran Member) on Sep 16, 2011
MindCoil
Understandable.
I didn't encounter any bugs, but good to see they're actively fixing any.
By FoolWolf (SI Elite) on Sep 16, 2011
FoolWolf
Seems that release bugs is the common fad these days... ;)
By nocutius (SI Elite) on Sep 16, 2011
nocutius
In all those millions of lines of code, there are bound to be a few mistakes. As long the game is not released with any game braking bugs i won't complain too much.
But it depends on the game, some games depend on immersion and bugs can really kill that fast.