News

The Elder Scrolls V: Skyrim PC system requirements revealed
Posted: 25.10.2011 22:31 by Comments: 26
Bethesda has announced the system requirements for the PC version of The Elder Scrolls V: Skyrim, as revealed on Bethesda VP Pete Hines' twitter feed.


Minimum specs:

* Operating System: Win XP/7/Vista (32 or 64 bit)
* CPU: Dual Core 2Ghz
* Memory: 2GB RAM
* Video Card: DirectX9c video card w/ 512MB RAM


Recommended specs:

* Operating System: Win XP/7
* CPU: Quad-Core Intel/AMD CPU
* Memory: 4GB RAM, 6GB Hard Drive Space
* Sound: DirectX compatible sound card
* Video Card: DirectX9 video card with 1GB memory. GTX 260/Radeon 4890 or higher


Let us know if your rig can handle Skyrim.
Source: Eurogamer
Game advertisements by <a href="http://www.game-advertising-online.com" target="_blank">Game Advertising Online</a> require iframes.

Comments

By devel (SI Elite) on Oct 25, 2011
devel
The minimus are always too shifty, because I don't like to play at 10 fps's :\
By MindCoil (SI Veteran Member) on Oct 26, 2011
MindCoil
Yeah I don't believe the minimum. My families laptop should be able run it. It can't even run oblivion at 10 fps on the lowest settings, with nothing running in the background.

I am happy that they have Quad-Core support. Tired of games only using 1-2 cores. I still need to upgrade, but I have to change my Mobo/CPU. >.< Expensive step for upgrading.
By SiyaenSokol (SI Elite) on Oct 26, 2011
SiyaenSokol
Wow, I am surprised. The requirements aren't as extreme as I thought it would be. Then again, let us see what happens once the game is out.
By SiyaenSokol (SI Elite) on Oct 26, 2011
SiyaenSokol
Except the video card part, that is quite high... unless you have a GTX 580, which I am sure most people have.

I was expecting a 20GB game, not 6GB.
By SirRoderick (SI Elite) on Oct 26, 2011
SirRoderick
6GB harddrive? That seems...unusually low.
By nocutius (SI Elite) on Oct 26, 2011
nocutius
No problems here, even my old 4890 seems to be doing well enough :).
By devel (SI Elite) on Oct 26, 2011
devel
Could be a marketing something-something so ppl buy games and then atempt to play them at 5 Fps's :\
By SirRoderick (SI Elite) on Oct 26, 2011
SirRoderick
Minimum reqs are never reliable if you ask me.
By K3Spice (SI Core) on Oct 26, 2011
K3Spice
It finally looks like games are beginning to take use of the extra ram most pc gamers have. Shame no dx11... And why is the HDD space req so low? I don't have any games that use that low amount that are current...
By SirRoderick (SI Elite) on Oct 26, 2011
SirRoderick
How big is Oblivion? I'm thinking 7-8GB?
By Unluccy (SI Member) on Oct 26, 2011
Unluccy
Oblivion is big about 6,5 GB with shivering isles.
By Unluccy (SI Member) on Oct 26, 2011
Unluccy
Oblivion is big about 6,5 GB with shivering isles.
By SirRoderick (SI Elite) on Oct 26, 2011
SirRoderick
Oh, that's actually surprisingly little to me. Although you'd expect all the visual resources to take up more space in the newer game, maybe the different engine somehow compensates for that?

Anyway, then it doesn't seem so unlikely to me.
By bosnian_dragon (SI Core) on Oct 26, 2011
bosnian_dragon
@SirRoderick - I'm not surprised by the size at all, because I remember that Bethesda did an outstanding job with compressing the data in their games. TES III Morrowind installation came on only 1 CD back in the golden years :)
By noobst3R (SI Core) on Oct 26, 2011
noobst3R
I hope it can.
By herodotus (SI Herodotus) on Oct 26, 2011
herodotus
Pretty average, even below average recommended requirements for a game supposedly pushing a new graphics engine. I wonder what they'd be for DX11 effects.
As for Minimum Specs - they're never trustworthy as I've had many a game that have met the minimum in the past and yet wouldn't even run.
By nocutius (SI Elite) on Oct 27, 2011
nocutius
The minimum requirement usually just mean that the game will start but you can't count on it to be actually playable in any way that would be fun.
By sw33tsp0t1 (SI Veteran Newbie) on Oct 27, 2011
sw33tsp0t1
tiiight, gonna work great on my new SLI 3gb amd phenom II x6 3.2 ghz 8 gb ddr ram Laptop im getting in a month! CANT FKN WAIT!!!!
By sw33tsp0t1 (SI Veteran Newbie) on Oct 27, 2011
sw33tsp0t1
Pretty Much looks like Oblivion 2 btw, lol
By fredyzg (SI Core) on Oct 27, 2011
fredyzg
Good to kno that my old shit is still working and can "eat" most of new games ;)
By FoolWolf (SI Elite) on Oct 27, 2011
FoolWolf
Typical game developed for consoles if you ask me. Skyrim wasn't primarily for the PC and only lately when Valve and other online distribution channels show exactly how many people are playing PC games and all the goodness that the PC can crunch out have developers that spat on the PC came crawling back and understanding that they need to make something for the PC gamers as well. latest sales figures for PC games should tell them that actually making an effort is paying off...
By SiyaenSokol (SI Elite) on Oct 27, 2011
SiyaenSokol
I agree, my system also performs very well with the new games. When Crysis 2 came out, and I handled everything on full, I knew that I was set. Of course, you would always want something more impressive in the long run.

As long as I can handle my games the way I want to, I will be happy.
By bosnian_dragon (SI Core) on Oct 27, 2011
bosnian_dragon
@FoolWolf - that temporary drop of PC gamers was a direct consequence of devs' unsuccessful "adventures" with console market in the last 5-6 years. Now when the devs saw what limits they have with consoles, and what freedom they can have with PCs, of course they will crawl back and ask for our support, which we never stopped giving. PC FTW :)
By herodotus (SI Herodotus) on Oct 27, 2011
herodotus
Still, with mainstream big AAA titles that, while being sometimes developed with PC as the lead platform ("BF3" for example), the console effect is unavoidable. With the example of "BF3", no matter how PC-focused the game is the SP and Co-Op sections are a direct result of the console market, and even the MP has console written all over it. The graphics, much touted as the be-all-end-all on PC for this game aren't actually that impressive (the forums are filled to bursting with this impression).
On Ultra, everything maxed I honestly cannot see a cutting edge DX11 game. If anything, it often looks worse than "BF:BC2"; blurry textures, clunky vehicle animations, washed-out skin textures.
So, apart from Simulators, and to a lesser degree Strategy titles I don't see any games "pushing the envelope" with PC-specific graphics/optimisation in future PC games.
By sw33tsp0t1 (SI Veteran Newbie) on Oct 27, 2011
sw33tsp0t1
On top of PC Being the Lead Platform for Most Massive Hit AAA Titles, as Herodotus Said, PC Is the Only Platform that Offers Modders Modding Capabilites, which Pushes the Game to an Extra 600% Of what it Originally Was.

This is why PC Versions Accel Far Above Console Versions.

Even in Complexity, Look at World of Warcraft for Example, Imagine having that Imported into your Xbox or PS, Wouldn't make any sense, Or be Playable.

PC AAA Titles will Always Retain the Utmost Depth, Moddability and 600% of the Original Release with its Supreme Sandbox of Creation and Depth Detail Capabilities.

PC Will always be Supreme, But Next Gen Consoles are Coming >very< Close to what a PC Is, But I Think they Will Never rise Above. (Look at Alienware for Example)

Ive been an Avid PC Gamer untill my Rig got Fked up and I got a PS3, I Love the Sht Out of My PS3, but when I get my Alienware, it will Blow my ps3 out of the water and give it a long shelf life.

Overall thier both Great, but PC Will always be the Leading Edge.

Looks like Oblivion II By the way.. lol