News

Gears of War 2 will be "more emotionally affecting" than BioShock
Posted: 02.07.2008 11:49 by Jamie Davey Comments: 9
Voice actor Carlos Ferro claims that Epic's upcoming shoot, cover and saw-athon - Gears of War 2 - will be tugging on the heart strings way more than underwater Rapture.

Ferro voices Dominic Santiago, who is the partner of main character Marcus Fenix. The sequel will have Dominic searching for his lost wife while battling to save humanity.

"Beyond it," Ferro says, in an interview with OXM UK. "I said it. It's going to be more emotionally effecting than Bioshock. A lot happens."

So will Dominic 'Tearjerker' Santiago really deliver the goods? The trouble with war, especially one of species, is that it tends to illicit more of anger and adrenaline that it does the need for a tissue box and a bucket of ice cream.

I guess we'll just have to wait and see till November when the Xbox360 exclusive Gears of War 2 will hit the stores.



Source: videogaming247
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Comments

By Wowerine (SI Elite) on Jul 02, 2008
Wowerine
Let&#039;s hope so. We need things like that in our new games.
By Orv (SI Core) on Jul 02, 2008
Orv
I tried really hard to like Gears of War (1), but the odd console controls really spoiled things for me. I couldn&#039;t begin to count the number of times I died and had to redo a segment due to getting stuck against a wall or object while trying to maneuver around an enemy.
Regardless of how much I like the look and concept of this game, if it uses the same control UI, I will have to pass on it.
By Orv (SI Core) on Jul 02, 2008
Orv
My son had the same complaint, we played Gears of War together via PC LAN.
Actually, both of us decided to simply give up and quit the game at the final boss.
With a standard PC FPS UI we would have found it extremely enjoyable, and highly lauded the coop feature. It&#039;s extremely rare for shooters to offer coop, something I highly enjoy since I have a matching pair of boxes to play on.
By Revan (SI Elite) on Jul 02, 2008
Revan
&quot;odd console controls&quot;?!? Seriously??? But you PC gamers play games on a huge ass keyboard filled with craploads of buttons! Wow! Sorry, but I just can&#039;t agree with that. I know Gears 1 had a confusing layout at first, but after awhile I got so used to it that I was able to finish the game on Insane setting! I will always take a &quot;normal&quot; controller over a keyboard. Even when I&#039;m playing PC games.
By Orv (SI Core) on Jul 02, 2008
Orv
That is fine, you are more than welcome to have an opinion that differs from mine.
My guess is that you are considerably younger and lean towards console.
Nothing wrong with that, it is simply preference.
I did, in fact, find the feature of &quot;auto-ducking&quot; behind objects when you bumped into them while running to be extremely &quot;odd&quot; and unwieldy compared to the hundreds of other FPS titles I have played over the years.
Again, nothing wrong with that, it is simply my preference.
By herodotus (SI Herodotus) on Jul 02, 2008
herodotus
Console Wars aside, I didn&#039;t find &quot;BioShock&quot; any more an emotional experience than drinking coffee, so good luck GoW2.
By Orv (SI Core) on Jul 02, 2008
Orv
Agreed, although I really liked the graphics in Bioshock, I never did like the game as much as the critics seemed to.
I would have given it about a 7.8/10.
Far Cry, CoD4, and the first half of Crysis are good examples of fine fps action.
I didn&#039;t like the part of Crysis that took place inside the alien ship nearly as much.
By herodotus (SI Herodotus) on Jul 02, 2008
herodotus
I look forward to Far Cry 2 as I think it is going to be a more story-driven experience than most FPS&#039;s today. As far as emotive responses go, CoD5 is going to stir a few things up for the participant Nations involved in the Pacific War. Particularly as Australia has just announced it will institute the Defence of Australia Day starting this year.
By Orv (SI Core) on Jul 03, 2008
Orv
No worries Zerk, nearly all of the really good console titles get released on PC at some point. The downside is that many excellent console titles suffer from rather bad porting and end up being less than stellar PC releases.

Nature of the beast I suppose...