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| Driver: San Francisco patched on 360, PS3 | |
| Posted: 05.12.2011 07:14 by JonahFalcon | Comments: 0 |
A new update has been released for the Xbox 360 and PlayStation 3 version of Driver: San Francisco, the majority of improvements and fixes aimed at patching the online gameplay. The change log for the update includes the following fixes: GAMEPLAY CHANGES * Online Gameplay: Any players joining a game already in-progress will be given sufficient ability to shift immediately. * Online Gameplay: Improved gameplay balancing in Tag mode by reducing tag car performance under certain conditions IMPROVEMENTS * Added additional statistic synchronisation points so website statistics more closely match current progress. * Improved traffic variety in Splitscreen Freedrive, Tag and Trailblazer * Improved traffic variety in freedrive after game completion. * Online: Improved randomisation of route selection where certain modes would always start their first game with a more limited route variety * Online: Improved player icons and vehicle images loading. * Online: Reduced lag/teleport issues observed when players join a session * Online: Improved reward images display when increasing multiplayer LVL. * Online: Improved session join score by re-assessing it if the leading player disconnects. FIXES * Fixed single-frame camera cuts evident in some film-director replays. * Fixed progression display of "connoisseur" achievement in the game "Achievements" menu under "Extras" * Fixed progression display of all fine-grain (>25 steps) achievements in the game "Achievements" menu under "Extras" * Fixed a specific case of NAN values being sent in game to web data. * Online: Fixed waiting screens displaying the next mode name incorrectly. * Online: Fixed occasional crash when a large party joins a public Takedown match in progress, under certain conditions. * Online: Fixed occasional issue where 7 players could enter a public match with a 6 player limit. * Online: Fixed crash on returning to the main menu from online under certain conditions * Online: Fixed player being disconnected from in-game party under certain conditions * Online: Fixed issue where user spamming rapid shift on mode start would result in odd camera behaviour * Online: Fixed occasional issue where qualifying mode timer would stick on 50 seconds and not decrease * Online: Fixed issue where a wrecked vehicle with the TAG would sometimes display a blue highlight instead of red. * Online: Fixed issue where a player can incorrectly be highlighted with the TAG icon under certain conditions. * Online: Fixed occasional crash during CTF gameplay. * Online: Fixed issue where the incorrect player name could be displayed on the profile screen * XBOX 360 ONLY: Online: added LVL banding filter to Free For All matchmaking to improve matchmaking (already implemented on PS3). Driver: San Francisco earned a 6.0/10 review from Strategy Informer. Source: CVG | |

