Microsoft increasing Indie Game size limit to 500MB
Posted: 05.01.2012 03:40 by Comments: 2
Microsoft has announced in its official blog on the Microsoft Developer Network that indie game developers will be allowed to submit games as large as 500MB; the previous limit was 150MB. Developers may now also submit up to 20 games, up from 10.

James Silva's I MAED A GAM3 W1TH Z0MBIES 1N IT!!!1 also sold 200K units on Indie Marketplace.

According to the blog, "Another area we’re adjusting today is the requirement that titles larger than 50MB be priced at either 240 or 400 points. After raising our maximum size we’ve decided to also raise this limit. Starting today you can apply the 80 point price to any game with a CCGAME size under 150MB, which is three times the current limit of 50MB."

Microsoft has restated its commitment to the Indie Game space, promising, "We're continuing to watch our developer base and adapt the system to the needs of our creators. We hope you're all as excited as we are to kick off 2012 with these great updates to the App Hub to enable our developers to make even better content for Xbox Live Indie Games."

Recently, the developer of FortressCraft, Projector Games, announced it had passed the 600K sales mark, and was porting the game to PC.
Source: Eurogamer
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By herodotus (SI Herodotus) on Jan 05, 2012
Excellent news as Indie games are getting more and more popular and is where many a new Dev works now as opposed to simply trying to break into the mainstream. Games are naturally getting more complex and larger in their content.
By JonahFalcon (SI Elite) on Jan 05, 2012
Well, HD sizes on the Xbox 360 are getting bigger and bigger too. :)