Hitman Absolution features extensive bios, behavior for every NPC
Posted: 24.01.2012 07:35 by Comments: 5
IO Interactive is promising that Hitman Absolution will have the most individualised NPCs ever in a game, as the developer will give every single enemy a biography and AI personality.

According to game director Tor Blystad, the game features 2000 pages worth of script for the AI alone. Enemies won't be cookie-cutter characters, each and every one with their own name, identity and behavior.

"We're still doing voice recordings and pick-ups. We just did a big recording before Christmas and we have another one. We'll see how much we can cram in, it'll basically come down to logistics and memory. We have a script of 2000 pages for the AI alone. It's huge," said Blystad.

Hitman Absolution will be released in 2012 for PC, Xbox 360 and PlayStation 3.
Game advertisements by <a href="" target="_blank">Game Advertising Online</a> require iframes.


By SirRoderick (SI Elite) on Jan 24, 2012
I've heard talk like that before...seeing is believing.

*hopes it actually makes a difference*
By ColinMc (SI Veteran Member) on Jan 24, 2012
Sound's great!!
Maby it's make game play more interesting then ever be!!
By nocutius (SI Elite) on Jan 24, 2012
Sounds extremely promising, let's hope their statement is at least half true.
By SiyaenSokol (SI Elite) on Jan 24, 2012
I must admit, this does sound extreme... unfortunately I haven't been much of a Hitman fan. The last one I played was Silent Assassin... maybe I should consider playing the game again.
By noobst3R (SI Core) on Feb 11, 2012
Excellent. Can't wait, still playing all the Hitman games once in a while. (Though mostly Blood Money cause it's so easy, the older the game, the more difficult xD)