Indie adventure game Dear Esther turns profit in 6 hours
Posted: 16.02.2012 06:18 by Comments: 4
Developer TheChineseRoom's mystical adventure game, Dear Esther, has had a very successful launch. The indie Source engine game turned a profit in just six hours, selling 16,000 units at $9.99 USD (6.99) a pop.

Dear Esther was originally released in 2008 as a Half-Life 2 mod. Robert Briscoe, who was an environmental artist on the Electronic Arts first person platformer Mirror's Edge, collaborated with the developer in 2009 to overhaul the visuals and level design to make it a viable commercial product.

The game is an experimental first person adventure game much in the vein of Myst, as a ghost looks back on his own life and relationships.
Source: Eurogamer
Related games: Dear Esther (PC)
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By nocutius (SI Elite) on Feb 16, 2012
This seems interesting, might be worth keeping an eye on.
By herodotus (SI Herodotus) on Feb 16, 2012
It looks like "The Lost Coast" for "HL2" in this screenshot. Honestly, gamers seem so hungry for anything new at the moment, that low priced games (I won't say "well priced" as I don't know if it's worth it) particualrly attract. Must be a lot of gamers out there with easily disposable incomes.
By JonahFalcon (SI Elite) on Feb 17, 2012
It's more like The Path. It's an interactive first person adventure story, more than any game.
By novapaddy (SI Member) on Mar 15, 2012
If you get "failed to create a D3D device" error, do this:
Open up Steam, Choose the game, go to Properties, choose Launcher Options and key in your display parameters. Mine was 1366 x 768, so I entered -w 1366 -h 768.. and the game played with no problems. Thanks to UTube for this advice.