News

Remedy expects Alan Wake PC to be pirated heavily
Posted: 16.02.2012 19:55 by JonahFalcon Comments: 6
Alan Wake will be hitting PCs two years after its initial release on the Xbox 360 today. The game will then enjoy a retail release on the 2nd March two weeks after today's launch on Steam. Developer Remedy is resigned to the fact that a good chunk of the gamer population won't be buying it, especially since the game has no multiplayer content.

According to head of franchise development Oskari Hakkinen, "Of course we care about it. We spent five years creating this game and went through a lot of blood, sweat and tears. Hopefully people see it's a cult classic. We're a small team of 60 people."

"But some people are going to pay for it and some people aren't. At the end of the day for us it's about entertaining as many people as possible," Hakkinen sighed, adding, "Of course we hope people will pay for it, but if they don't, at least enjoy the story. Maybe they'll get something else in the Alan Wake universe somewhere down the line."

Hakkinen went on to compare piracy of Alan Wake with such iOS titles as Tiny Towers, which is a free game but invites microtransactions such as Tower Bux to accelerate the game. Hakkinen stated, "You get to pay Tiny Tower for the first 40 minutes and then it asks you, well, you can carry on grinding and building your burgers and selling fries by sending people up and down the lift, or you can pay. So they give you something for free and if you enjoy it after your 40 minutes maybe then you start investing in the game. If you want to play a little bit more maybe you just put in a pound and you can play some more."

Hakkinen then admitted, "It's not the same, but maybe there's something in Alan Wake they enjoy and they didn't realise they were going to enjoy it. They grabbed it because they've just heard, it's okay, but not something they've sought after. They enjoy it and then they grab something else we make." Of course, that's with the assumption that the pirates would pay for it as well.

In the end, Remedy is resigned to the fact there's nothing they can do about people stealing their five years worth of labor. "You can't fight it, really," Hakkinen concluded. "It's just the way it is. Of course I hope people go on Steam or get the retail copy. But if they don't, they don't. I'm not going to get a stomach ulcer from it. It's just the way it is."

Alan Wake has sold 1.1M copies on the Xbox 360 to date.
Source: Eurogamer
Related games: Alan Wake (PC)

Comments

By djole381 (SI Elite) on Feb 16, 2012
djole381
If they think PC version's gonna be heavily pirated, then why develop it in the first place? Drama queens...
By herodotus (SI Herodotus) on Feb 16, 2012
herodotus
It already has. By my count there are at least a half dozen torrents already available. Poor show if you download them, and bad luck if you get a Trojan attached to the file but you've been warned. With The Pirate Bay announcing that they are closing down all torrents from now until March 1st the writing appears to be on the wall for many P2P download "services". Even though the motion picture industry has declared that they are unaffected by P2P sites, the legal froce behind the shut downs is growing stronger.
By djole381 (SI Elite) on Feb 16, 2012
djole381
Every game gets pirated. There are no exceptions. The only thing that remains to be seen is how much copies will be sold.
By JonahFalcon (SI Elite) on Feb 16, 2012
JonahFalcon
"If they think PC version's gonna be heavily pirated, then why develop it in the first place?"

Because the PC has the same architecture as the 360, the game already made its money on 360.

Keep in mind, there's a REASON it's coming out two years after the 360 version.
By SiyaenSokol (SI Elite) on Feb 17, 2012
SiyaenSokol
Games will always be pirated that is for sure. But you sometimes tend to get a price with it as well, bugs, viruses, no DLC's. I prefer sticking to getting the original thank you.
By obiwanmccartney (SI Veteran Newbie) on Feb 19, 2012
obiwanmccartney
It's almost deserved if you ask me. Take a game that was supposed to be so cutting edge that pc was going to be the platform of choice, and by the time its released it wasnt even on pc at all. Now they finally get around to releasing on pc, after no one cares anymore, and may even have consolitis in the interface as alot of them do.