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Violent games are against the "spirit of gaming", says Trackmania Dev
Posted: 21.02.2012 14:36 by Joe Robinson Comments: 5
Trackmania developer Nadeo don't believe that violent games are in keeping with the "spirit" of gaming, they said to us in an interview.

Managing Director Florent Castelnérac made a point of highlighting how their new FPS create & play title, Shootmania, is not a 'violent' game. When asked about this, he said:

"Gaming is about linking people together from different nations… having people playing together; with themes like terrorism/counter terrorism… it’s the complete opposite of the ‘spirit’ of gaming.”


Castelnérac is concerned that violence is promoted too easily these days, making the issue not seem as important as it should be.

"It’s similar in the games industry. I’m not against restricting anything, but we wanted to provide an alternative. If the games industry says “Its ok, violent games aren’t an issue”, sure, but if there are ONLY violent games, then it becomes an issue."

"But no one really wanted to design AK-47’s or anything; it’s not really the culture of the studio."

You can read the rest of the interview here.
Related games: ShootMania Storm (PC)

Comments

By Chosen_One (SI Elite) on Feb 21, 2012
Chosen_One
non violent FPS??
By nocutius (SI Elite) on Feb 21, 2012
nocutius
They are nonviolently shooting themselves in the foot. As long as players are shooting each other to win it's still violence.
By JonahFalcon (SI Elite) on Feb 21, 2012
JonahFalcon
He never played Contra, huh? :D

Cowboys and Indians have been around far far longer than videogames.
By herodotus (SI Herodotus) on Feb 23, 2012
herodotus
Gratuitous violence is unwelcome, IMO. I cannot fathom how "The Darkness II" got past the Australian censors, while "MK" and "Syndicate" were banned. Prolonged "finishing move" sequences of dismemberment, for which you receive rewards are just way over the top in that game.
That's one form of violence I do agree with having no place in video games. general violence as can be seen when attacking foes, be it with guns, grenades or swords is a basic part of the immersion in most RPG's and FPS's though, and for a healthy minded individual is no more harmful than watching the news.
By FoolWolf (SI Elite) on Feb 23, 2012
FoolWolf
I'm not sure that the violence is the problem, but rather how it is depicted, used and targeting.
Take Bulletstorm for instance - a game that would have been boring without that extra level of finishing move - but would I let my kid watch that as I play?
No way.
As long as violence never becomes worse than rel life - it will always have a role in entertainment - and if you think that the games are worse than reality - you simply haven't visited enough hospitals in warzones...
That said - I'm supporting an age system that works pretty much like video and movies also for gaming.
And of course there should be a plethora of non violent games as well!