|EA Montreal studio lent DICE's Frostbite|
|Posted: 28.02.2012 12:16 by Simon Priest||Comments: 1|
Johan Andersson of developer DICE is on route to Montreal, Canada to visit a studio using the Frostbite engine which powers Battlefield 3. It was also used in Need for Speed: The Run.
The upcoming Command & Conquer: Generals 2 is also using Frostbite. EA's Montreal digs include BioWare and EA Montreal itself. What projects could use the engine tech?
If Andersson is off to BioWare then it could be for a new Dragon Age title, or EA Montreal could be lending a hand to another studio on projects like Medal of Honor or Dead Space.
"Flying off to Canada & the US to visit a whole bunch of Frostbite-powered EA studios before GDC,” DICE rendering architect Johan Andersson. "First stop: Montreal.”
DICE hail Frostbite for its top notch ability to give a believable and destructible world filled with realistic audio effects. Need for Speed: The Run used it to create levels featuring collapses and more detailed damage to vehicles. It certainly makes sense for Command & Conquer: Generals 2 which will leave whole maps scarred.
Source: That VideoGame Blog