|Team Sonic after "something completely new" with 3D 'forward view' next-gen|
|Posted: 14.03.2012 12:44 by Simon Priest||Comments: 0|
The currently releasing Sonic 4 returns to those 2D view platform roots for the blue hedgehog, but Team Sonic boss Takashi Iizuka wants to go back to the "forward view 3D action".
He wants more Sonic Adventure type fun, but exploring "something completely new" in the 3D space. Next-gen Sonic will "always remain stylised" and not adopt realism - phew!
What all the new higher level tech will let the developer do instead is make Sonic's colourful and vibrant world "more convincing" to speed dash through. No photo-real stuff.
"Sonic over its past 20 years has evolved a lot," Takashi Iizuka said. "In that, there are two distinct, different play styles. There's the 2D side-scrolling platform action Sonic, and the forward view 3D action platform action Sonic. With the Sonic 4 series we've created that side-scrolling 2D platform action." Sonic Generations features both 2D and 3D views.
"But I'm also interested in the challenge of doing something completely new with the 3D Sonic's forward view platform action, and bring something new to the table with that as well," he continued.
Microsoft and Sony are keeping their next hardware platform tech very close to their chest, but ultimately for Sonic the actual visual look won't be changing except to give us a more colourful world.
"I don't think Sonic will ever become photo-real," Iizuka-san said. "I think Sonic will always remain stylised and will have that bright, colourful world. What the high hardware spec will allow us to do is make that more convincing."
"For example, for Sonic Generations, in the Hedgehog Engine, we used Global Illumination - GI technology - for the lighting system. But increasing the hardware spec will allow us to have real-time lighting calculations, so dynamically changing lighting happening. That's just one example of where the hardware is limiting us in doing what we really could do."
"So by having higher end hardware spec, we'll be able to do, for example, the real-time lighting calculations. That will give more presence to Sonic."
"We're not after realism. We're after making it more convincing. So we're still going for that stylised, bright and colourful Sonic look. We're not going for photo-real," he reiterated.
Meanwhile Sonic won't be having any trouble fitting in with the Nintendo Wii U crowd. "I feel Sonic is the right fit because it is that kind of family experience game. I do feel Wii U is applicable to Sonic. But how we will apply using the controller to Sonic is something we're still thinking about at the moment," explained the Team Sonic big boss.
Have you played Sonic 4 or Sonic Generations? What's your opinion on the 3D forward view action?