News

Star Wars: The Old Republic in "apparent decline" says analyst
Posted: 20.04.2012 13:08 by Simon Priest Comments: 10
A new analyst report from Cowen and Company remark that the decline in Star Wars: The Old Republic subscription figures are "most likely due to a lack of 'end-game' content".

The recorded 1.7 million users in February for SWTOR will fall to around 1.25 million, forecast analysts. EA focusing on end game content but momentum "appears to have stalled".

People are reaching the end of the game in terms of content and losing interest, says Cowen and Company, and EA aren't keeping up. Overall the publisher's fiscal outlook is rosy.

"We believe that the apparent decline in subscribers is most likely due to a lack of 'end-game' content for the title, meaning that players who hit the level cap have few compelling options in terms of ongoing game play," said Doug Creutz.

"While the game got off to a good start, the relatively light amount of end-game content does appear to be taking a toll," continued the Cowen and Company analyst. "We believe EA is attempting to address the end-game content issue, including a recent major game update, but momentum appears to have stalled and we believe it is prudent to adopt a more conservative forecast on subscribers at this time."

EA Sports, PopCap and digital sales are providing the big publisher steady revenue. This gives BioWare the breathing room to keep on Star Wars: The Old Republic with new content without fear of pulling the plug.

Source: MCV
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Comments

By nocutius (SI Elite) on Apr 20, 2012
nocutius
So I take it there's not much grind?
This almost sounds great for fans of Kotor that don't really like mmo's and their purposeful wasting of your time.
By PapVogel (SI Member) on Apr 20, 2012
PapVogel
Its understandable, I played SWTOR for about a month and then I got bored of it, I got to around level 44 in that month.

The game was pretty much WoW with a star wars theme instead of warcraft, and it didn't even feel like a starwars game, it felt more like...a waste of my time.

Reading this it looks like im not the only one that felt that way.
By SirRoderick (SI Elite) on Apr 21, 2012
SirRoderick
It's sort of in between a regular MMO and KOTOR. I haven't played it in a bit now, mostly because the higher levels really do still feel grindy. I don't even want to know how many X's I've killed for bonus experience :/

The actual storylines and a few of the more interesting sidequests are really the only things I like doing, but I need to do all the generic ones to avoid underleveling.
By herodotus (SI Herodotus) on Apr 21, 2012
herodotus
These rumours have been doing the rounds for days now, and while linked with the decline in "BF3" backed by real figures, there are no such figures available for "SW:TOR". It's all speculation and rumour.
As an active player I can see several servers emptying and what is needed is a consolidation of servers by EA. Most are leaving as after hitting Lvl 50 and completing the story arc there are only Flashpoints, heroics and Operations alll requiring Gropus/Parties. If you cannot find anyone to form a Party then the endgame cannot be played. I am facing this now, with the final showdown on the planet Ilum for my Jedi lying in wait for a group to happen along. Even then, Ilum is a bitch of a planet with many solo missions behaving more like Heroic+4 quests. And I hate Heroics!

Servers once Standard are now Light, and the latter are now empty. Consolidation of servers, including free character transfer for all players to the new servers is what is needed. It is still a rollicking good game if playing the Story for each of the 8 characters, but there is an awful lot of work still to be done.
By SirRoderick (SI Elite) on Apr 21, 2012
SirRoderick
You're right on that. I can imagine it's quite difficult to keep people interested with only a handful of people on in any one area.
By herodotus (SI Herodotus) on Apr 21, 2012
herodotus
Makes you wish they'd just released "KotOR 3" instead.
By SirRoderick (SI Elite) on Apr 21, 2012
SirRoderick
Over and over and over again :)
By nocutius (SI Elite) on Apr 21, 2012
nocutius
And then some more.
By lichlord (SI Core) on Apr 21, 2012
lichlord
When i played this game it just felt like single-player not much people i think i only started to coop a few quests around the end part of the campaign this game itself was ok but they made it mmo with monthly subscription if they sticked with Kotor as a SP then the game would have been great

After the completion of the campaign on one of the chars it was either starting a new char or play raids or pvps which got me bored quite quikly the story was great ofc Bioware has gotten quite a nick for it with ME(in exeption of the ME3 end) but once i completed it the feeling to stick around was gone and surtenly wasn't in the mood to restart the whole thing with another class eventually i found it that i wasn't playing the game enough to keep paying for it so i stopped... i still somewhere hope they are going to rethink on making a Kotor 3 as a star wars fan but nope on the rest they should have kept star wars galaxies up

conclusion a waste of money in my opinion
By herodotus (SI Herodotus) on Apr 22, 2012
herodotus
I was right into this game only a month ago but several planets toward the end are just so much grinding I'm pretty had it with the whole mess (and it is a mess at present). PvP is still strong but messy, something I avoid like the plague anyway, but even Solo PvE has it's immersive experience broken when you see clones of your companion wandering past you and the re-spawning mobs just get to be an expensive way to drag out segments. Then there are the Chapters that make up bonus missions - "Run to A, then B, back to A, then C, back to B, back to C, back to A"....all the while fighting identical re-spawners with different coats of paint.
I fought the Emperor and took him down in a heartbeat. Went to Ilum and died 6 times trying to take down one female Sith Lord as the mission behaved like a Heroic, drawing in all foes from half a room away to whack-a-mole on me and my differing companions.
This is a perfect example where reviewers were paid by EA to give startlingly good reviews where otherwise I doubt it would have garnered such high scores.