News

Blizzard details Diablo III hotfixes changes
Posted: 24.05.2012 13:31 by Simon Priest Comments: 1
What has Blizzard changed in those sneaky hotfixes for the newly released Diablo III? Have they slammed the nerf hammer too hard on something? Well now we can know.

There's an inherent spoiler danger with the changelog as some things refer to the storyline so don't go nosing beneath the spoiler warning if you want to remain ignorant to narrative.

Remember you were feeling glum that your attempts to resurrect fallen comrades couldn't be interrupted by attacks? Well Blizzard has answered your prayers. Hooray!

Here is the hotfix changelog posted by Blizzard via Battle.net:

Monsters
• Mehtan the Necromancer and his skeletons can no longer be used to kill other monsters which have been kited to their location before or after the “Restless Sands” event

General
• Players will now receive an error message when attempting to remove a gem from an item with no sockets (rather than disconnecting)
• Players will now properly have their casting interrupted when attacked while performing resurrect on a fallen group member
• Resolved over 30 game and service crashes affecting players


Classes

Demon Hunter
Active Skills
• Smoke Screen: Duration reduced from 2 seconds to 1 second (tooltip will still show 2 seconds)
• Skill Rune – Lingering Fog: Now increases the duration of Smoke Screen to 1.5 seconds (tooltip will still show 3 seconds)


Monk
Active Skills
Fists of Thunder
• Skill Rune – Quickening: Fixed an issue that was causing spirit regeneration to incorrectly trigger off critical hits from other sources, such as Sweeping Wind

Serenity
• Skill Rune – Tranquility: Duration of immunity granted to nearby allies from crowd control effects reduced from 2 seconds to 1 second

Mantra of Healing
• Mantra of Healing will now correctly provide only two times the base healing effect for the first 3 seconds after activation, down from four times the base healing effect (tooltip will still show the old value)
• Skill Rune – Boon of Protection: A maximum absorption amount has been set to 1000 Life. This skill will be redesigned in an upcoming patch.


Wizard
Active Skills
Arcane Torrent
• Skill Rune – Cascade: Fixed an issue that was causing Arcane Torrent to fire 3 new missiles per kill instead of only 1 new missile per kill
• Number of simultaneously missiles generated from this rune will now cap at 10 missiles

Energy Armor
• Skill Rune – Force Armor: Amount of damage absorbed from a single attack will now cap at 100% of a player’s maximum Life.


Items
• The chest spawn in the Town Cellar in Alcanus has been changed from a 100% chance to spawn a Resplendant chest to a 50% chance to spawn a Normal chest
• Players can no longer dual-wield two-handed weapons
Equipping a shield on a follower as a demon hunter will no longer disconnect you from the game.


SPOILER WARNING!

Encounters
• Players will no longer remain invulnerable to attacks after defeating Diablo.
• Players can no longer become stuck during Diablo’s Shadow Grab ability if a player blinds Diablo while Shadow Grab is being cast.


Quest
Act I
• Players can now always interact with Karyna during the quest and quest step “Trailing the Coven : Talk to Karyna” when they resume from a save.

Act II
• The Enchantress will now always appear during the quest and quest step “Shadows in the Desert : Disrupt the Hidden Conclave.”

Act IV
• Tyrael will now always be present for the in-game cutscene during the quest and quest step “Prime Evil : Climb to the Pinnacle of Heaven in the Silver Spire.”
Source: PC Gamer
Related games: Diablo III (PC)

Comments

By SiyaenSokol (SI Elite) on May 25, 2012
SiyaenSokol
None of these problems affected me thus far. Either I was too oblivious, or it just didn't affect me. Any ways, now we have a patch.