Larian Studios announce Divinity: Original Sin, top-down RPG
Posted: 29.05.2012 12:45 by Simon Priest Comments: 2
There's a new instalment to the Divinity series from Belgian developer Larian Studios. Divinity: Original Sin will be getting back to its Ultima VII roots of inspiration as it ditches third-person.

It'll be an isometric RPG akin to the original Divine Divinity. In fact the new game ends where the first begins. It supports co-op for two players. Combat will be a turn-based affair.

Apparently one character can enter into battle while the other could skip away and continue exploring in real-time. Character sheets will play their role in dialogue.

Will Divinity: Original Sin be at E3 next week? Maybe. If not then at least more details will be spilling about the top-down revival of Divinity in PC Gamers next magazine issue, which will of course have its treasures plundered by the Internet as soon as it hits the news stand. Below are two shots of the game.

Divinity: Original Sin releases on PC at an undisclosed date.

Source: PC Gamer


By Sneaksy (SI Member) on May 30, 2012
Divinity 2 The Dragon Knight Saga was great, why would they return to isometric RPGs? I don't like graphics on the screenshots for some reason.
By HenoKutus (SI Elite) on Aug 23, 2012
At least the studio is belgian,just like me.