Funcom's Age of Conan MMO may not "maintain the critical mass"
Posted: 04.08.2008 12:43 by Simon Priest Comments: 2
Warhammer Online's Paul Bernett has said how "very sad" a failure would be for Funcom's MMO because they "worked really, really hard on it".

His concern is that AOC's "rhythm, longevity, gameplay and style" might not be in sync with the market's fickle desires. EA's Warhammer Online debuts this autumn.

"I think it will be very sad if they don’t have enough users to maintain the critical mass, because we need more successful MMOs in the world, not more failures," Bernett, creative director for WAR tells videogaming247.

"Whether they’ve hit the right rhythm, longevity, gameplay and style depends on the vagaries of the market. I know they worked really, really hard on it, and I know they tried really, really hard on it, and if they don’t make it that’s a real shame, because that’s people’s mortgages."

Age of Conan offers gamers a more mature and violent atmosphere but has succumbed to a number of woes, which Funcom are feverishly working to amend. A major criticism is the lack of long-term game content with many zones 'missing' from the online world of Conan.

Warhammer Online: Age of Reckoning is being released exclusively on PC.

Click here to visit the official Warhammer Online website.

Will EA Mythic's Warhammer Online have the recipe for success?

Source: videogaming247
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By Orv (SI Core) on Aug 04, 2008
I am loathe to ask this, but why is there a hyper-link for Warhammer Onine in an article about Warhammer and Age of Conan online -- but no link to Age of Conan's website? This seems to imply that the article was written with a distinct bias towards the upcoming Warhammer and against the current Age of Conan.
By herodotus (SI Herodotus) on Aug 04, 2008
There\'s seems a lot of confusion when talking about the two MMO\'s when both advertising and describing them. I agree Orv, gotta wonder who is talking about what...?