News

Starbreeze set to bring "something unique and new" with P13, "never going" F2P
Posted: 09.07.2012 13:26 by Simon Priest Comments: 5
Mikael Nermark of Starbreeze, the studio that brought us Syndicate and Chronicles of Riddick, says their latest project P13 has left fans "very surprised" they're behind this new game.

It will deliver something "unique and new to the table" in gaming terms. Also the CEO says Starbreeze are "never going to do free-to-play" as it's costly and hard to "cater to everyone".

Instead the independent developer will most likely pursue 'cheap to play' titles although they aren't going to be placing all their eggs in one basket business model-wise.

"We're never going to do free-to-play, because then you have to cater to everyone out there - that's costly and it's hard," explained Mikael Nermark. "We're probably going to go down the road of cheap to play. Would we go all out? No, I don't think I'm going to bet on just one business model." This is in contrast to Crytek's F2P planned future.

"I mean, we did only work for hire for a time, and we're not going to leave that, or the triple-A space, but we're going to keep that and do the smaller, downloadable self-funded stuff like P13 and Payday 2 and we're going to dabble in other areas too. Multiple different business models, multiple different games. To rely on one business model is very risky."

Starbreeze announced Cold Mercury back in March which they class as 'cheap-to-play'. In April they acquired Payday developer Overkill Software, who are now working on Left4Dead content.
Source: CVG

Browse Polls   

POLL:

Yes, it is time we ditched the old ways

VOTE

No, they are the bane of gaming today

VOTE

Game advertisements by <a href="http://www.game-advertising-online.com" target="_blank">Game Advertising Online</a> require iframes.

Comments

By danfreeman (SI Elite) on Jul 09, 2012
danfreeman
Sheesh guys get off your high horse,nobody`s gonna pay just to play an mmo when they have a free-to-play alternative,guild wars 2 will drive the pay-2-play idea into the ground,hopefully permanently.

I`ve seen mmo`s go down to the f2p model because after playing through the game once nobody wanted to dish out more money just so they can do the same thing again,that`s what made DC Universe Online go f2p,despite the fact that it is an enjoyable mmo and now TOR has the same issues.

My point is learn from other peoples mistakes starbreeze or be doomed to repeat them.
By herodotus (SI Herodotus) on Jul 09, 2012
herodotus
"Cheap-to-Play"....don't like the sound of that at all.
By danfreeman (SI Elite) on Jul 10, 2012
danfreeman
Huh now that i`ve read the article again i`ve seen a few more gripes,"Cheap-to-Play" does this mean they`re gonna want money for us to play the game but the game won`t have much in it?

I think so cause they then say "they aren't going to be placing all their eggs in one basket business model-wise" so they expect us to pay money to play an underdeveloped game.

Well starbreeze i hope you like the hole you digged because you`re gonna spend eternity in it,and there`s no one to blame but you.Just more idiots who didn`t want to adapt to the new rules of gaming,if you couldn`t we`d understand but you don`t want to so no mercy from me at least.

Btw yes f2p is hard to do but in the long run you`ll win a fanbase and more money than you would by making a p2p mmo.You keep thinking you`re gonna make the next WoW,you`re not.Not even Blizzard can do that anymore,what makes you think you can?
By HenoKutus (SI Elite) on Aug 18, 2012
HenoKutus
Just make a new Chronicles of Riddick game!