|Ex-IGDA chair frustrated with post-launch monetization|
|Posted: 27.08.2012 18:18 by JonahFalcon||Comments: 12|
Former International Game Developers Association (IGDA) chairman Graeme Devine is frustrated publishers increasing focus on post-launch monetization. Devine helped develop such games as The 7th Guest, Quake III Arena and Halo Wars.
According to Devine, who is currently the head of development studio GRL Games, stated in an interview, "Games are about being generous with fun, and too many designers are now focused on not being generous with the fun."
He then added, "Games are not black boxes you AB test into profit. They are wild imaginative gambles. That's how we got the genres we have today, by making those gambles, and not enough people are being inventive enough these days."
He went on to hint that he is working on a new cross-promotional, trans-media adventure game, "I want to make an adventure game that crosses media … that lives in books, comics, albums, as well as a 'classic' game. and I want to make it seem real, so the player is the hero. Adventure games now make some character you play to be the hero, yet the old text adventure games it was all about you. I want to make it all about you again."
Dustin Clingman is currently the chairman of IGDA, and is temporarily doubling as executive director with the departure of Gordon Bellamy on the 30th July.