Dishonored sequel a split notion for designer Harvey Smith
Posted: 15.10.2012 13:39 by Simon Priest Comments: 2
Bethesda and Arkane are reaping the rewards that come from making a great and truly unique IP world to lose some hours in. The city of Dunwall is weird, charming, spiteful and benign.

It just begs a sequel doesn't it? At least Arkane plans to revisit the world? Maybe, maybe not. Designer Harvey Smith is equally enthralled by the idea of more, but also by slamming the door shut.

"Part of me would love to see future games leverage this world," Smith told Kotaku, "and part of me would love it if the vault door was just closed and that's it." Ripe for more?

"This is your one view into the Empire of the Isles and into the city of Dunwall." The Arkane developer just can't honestly decide if the studio should explore it more or let it to stand gracefully alone. One thing's for sure, you won't underestimate a pack of rats ever again - they're murderous little devils. Good for disposing of evidence though.

Source: Kotaku

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By djole381 (SI Elite) on Oct 15, 2012
Dishonored certainly deserves a sequel though the story shouldn't be about Corvo as his story is finished.
By FoolWolf (SI Elite) on Oct 16, 2012
Nice if they keep the setting, but new story. The best sequals are the ones that spins on fromt the first game - adds new heroes, new stories to be told - or the ones that are true follow ups and furhters the story - BG -> BG2 for example...

No force-fed Dishounoured 2 - even more dishounered...