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Splinter Cell director: "lower-case aaa" games are the future
Posted: 05.11.2012 11:08 by Nick Akerman Comments: 1
Splinter Cell: Blacklist director Patrick Redding has indicated triple AAA games are not the future of the industry.

"The market as a whole is going to undergo a critical shift in priorities, a shift away from the absolute primacy of graphics and production values and content creation toward systemic depth," he said.

"This trend is going to trigger a reality check for developers like me who work on established franchises with a large succession of sequels, and its also going to be a call-to-arms for smaller game creators."

Instead of an endless array of triple AAA titles, Redding believes "lower-case aaa" is the future.

This would include smaller experiences that don't cost ridiculous amounts. Think Minecraft and you're on the right track.

What do you think about this? Will the games industry slow its production of Hollywood-styled franchises?

Comments

By nocutius (SI Elite) on Nov 05, 2012
nocutius
Not yet while they can still make a billion from a single game.
I wouldn't know about the future but it's obviously much easier for smaller games to make it compared to the past when they had to rely on retail, so I guess this view seems quite plausible.