|Gollop talks "design details" for Chaos Reborn, 'keeping essence of original'|
|Posted: 07.11.2012 13:19 by Simon Priest||Comments: 0|
Julian Gollop's remake of his 1985 game Chaos has had some of its design blogged, where the XCOM creator talks creatures, engagement, magic resistance, movement, spells and more.
Ultimately he wants to "keep the essence of the original" but with "a few tweaks" thrown in. Gollop then outlines his intentions for the core game systems in Chaos Reborn.
Chaos released in 1985 on the ZX Spectrum, published by games Workshop. Today though we have these newfangled devices and Gollop is answering the call from fans for a remake.
"...I want to keep the essence of the original game with a few tweaks, so here are some of my intentions for the core game systems," the veteran game designer. These days Julian Gollop having left Ubisoft earlier this year to stay close to his wife and new-born twins.
He goes into small detail over what will be happening with Chaos Reborn, like how spells will operate and what special attributes or abilities exist for players to exploit. Check out his for the details.