News

Star Citizen crowd funding concludes with a $6.2M total
Posted: 20.11.2012 07:27 by Comments: 4
Chris Roberts' space combat sim Star Citizen continues to soar with its crowd funding, as the game has finally finished with $6.2M in contributions. The amount zoomed past developer Obsidian's Project Eternity roleplaying game's fundraising efforts of $4.16M.

Star Citizen now owns the record for the game with the highest crowd funding backing; the Ouya console earned over $9M in funding.

However, Star Citizen "only" earned $2.1M of the $6.2M via Kickstarter. Most of the funding - $4.1M of it - came from direct contributions on the game's official site.

Roberts, naturally, was more than pleased with the support. “I am absolutely elated by the incredible outpouring of support for this project,” he beamed. “It's clear that space sim fans have just been waiting for a game like ours to come along and rekindle some of the excitement that's been missing from PC games and the space sim genre. With the resources that our fans have provided, it means the team will be able to provide more features in Star Citizen and deliver an even better game.”

He added, “I've been looking for an opportunity to jump back into gaming. With all the tools and tech currently available, I can now make a game that really provides gamers with cutting-edge visuals, a highly detailed, immersive world and visceral, heart-pounding combat that only the PC can provide. In fact, PC gamers don't need to take a back seat to any other platform. With Star Citizen, I want them to be able to stand up, be counted and completely enjoy all that their PC can deliver.”

Star Citizen will be going into alpha testing in Winter 2013, with a probable 2014 launch.
Related games: Star Citizen (PC)

Browse Polls   

Yes

VOTE

No

VOTE

Comments

By nocutius (SI Elite) on Nov 20, 2012
nocutius
The first part is done now we just need to wait for two years :)
By herodotus (SI Herodotus) on Nov 20, 2012
herodotus
Strange new trend this, almost "tweeting" a developer's every move. Not sure I like it....not sure at all.
By nocutius (SI Elite) on Nov 20, 2012
nocutius
I don't mind it when it comes to "Chris Roberts' space combat sim Star Citizen" ;)
By herodotus (SI Herodotus) on Nov 20, 2012
herodotus
I know, for this one project it's an excellent idea but it appears to spreading. Instead of occasional "Developer Diaries" we now seem to be getting these little daily to weekly snippets from other Devs, and it might just become a trend (as with anything new in the gaming business). Just work on the game, release the occasional media release to keep fans and others interested and get on with it. Otherwise we may see Blizzard-like development cycles (a gamer every ten years).