Dev: Wii U too "horrible, slow" for Metro: Last Light port
Posted: 21.11.2012 04:07 by Comments: 3
THQ had announced that Metro: Last Light would be coming to Nintendo's new console, the Wii U, even being part of Nintendo's sizzle reel at E3. However, THQ has stated that the game would not be going to the platform after all, stating it wanted to "focus on what we knew" (which was presumably the PC, Xbox 360 and PlayStation 3.)

While it was assumed that the rejection was attached to THQ's financial issues, chief technical officer Oles Shishkovtsov stated that wasn't the case at all. The Wii U, simply put, was not up to the task.

According to Shishkovtsov in an interview, "Wii U has a horrible, slow CPU."

Developer 4A Games' Huw Beynon also noted, “We had an early look at it, we thought we could probably do it, but in terms of the impact we would make on the overall quality of the game - potentially to its detriment - we just figured it wasn't worth pursuing at this time. It's something we might return to. I really couldn't make any promises, though.”

“We had an initial look at the Wii U, but given the size of the team and compared to where we were last time (developing for PC and Xbox 360)) just developing for the PlayStation 3 is a significant addition.”

Metro: Last Light is due to be released in March 2013.
Source: Eurogamer
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By nocutius (SI Elite) on Nov 21, 2012
Not that anyone ever expected differently, Nintendo stays a generation behind in tech and does their voodoo with it.
By herodotus (SI Herodotus) on Nov 21, 2012
Now the books are back in black, might be an idea to develop for platforms that are really going to work, for one thing and sell well for another.
By HenoKutus (SI Elite) on Nov 27, 2012
At the shops it get praised that the console is faster than PS3 or Xbox 360,i quess not.