News

New dev diary for Silent Hunter Online focuses on historical accuracy
Posted: 20.12.2012 18:37 by Comments: 12
Ubisoft has released a new developer diary for their upcoming free-to-play online multiplayer sub simulation, Silent Hunter Online.

In this new video, consultant Martin Siedlaczek answers questions about historical accuracy in the game. Siedlaczek did extensive research, such as looking at old photos and recreating what the insides of U-boats really looked like, including the instruments.

Check out the developer diary in the video below.

Comments

By herodotus (SI Herodotus) on Dec 20, 2012
herodotus
Been following this closely on SubSimHQ and we're all a little cautious at this stage after the ruination of the series by Ubisoft with "SH5" (saved in part only through extensive modding). No "free cam" is an issue for many (can't look outside of your boat except through the periscope) and the game engine through flash is limited and will only allow a tiny 3D viewing area via your periscope. No exterior views nor going deck side - ugh!. Other than the periscope the game is 2D all the way with a static picture of 'inside' your ship with mouse click equipment operating and a 2D map. All missions are closed-ended mission in constrained areas with no open world. That it, unless you consider open roaming being you roaming around looking for targets ONCE in the mission zone. You set course for the mission area with nothing to look at but the map and to speed time up (because it can take literally a day or more to reach the mission area) you need to buy time compression credits with real money (way to go Ubifail).
So in short, you get to play one mission a day. Any more than that and you need to speed time up by spending $$$ to get to port and out to your next mission area. Later missions are of course further out from port so as you progress the need to spend $$$ to compress time increases.

You want to get your score higher up on the leader board and want to play with friends who are already in the mission zone so the need to 'rush back out' will always be there to entice you to spend cash. The ones at the top of the leader board of course have bottomless wallets to spend on better gear and boocoo amounts of time compression to play multiple missions back to back in one sitting.
Thanks, but no thanks.
By nocutius (SI Elite) on Dec 20, 2012
nocutius
That sucks, I have no intention of paying for basic features :(.
By JonahFalcon (SI Elite) on Dec 20, 2012
JonahFalcon
You don't have to. If you want, just run a mission in the zone. It's free.
By nocutius (SI Elite) on Dec 20, 2012
nocutius
One mission a day can hardly be called playing. It's like those browser games that give you a certain amount of action points every day, you spend them and then you're done for the day, want to or not you're done.
By SirRoderick (SI Elite) on Dec 20, 2012
SirRoderick
YEah, sounds like an actual traditional browser game to me, not a good thing in any light.
By JonahFalcon (SI Elite) on Dec 20, 2012
JonahFalcon
How so?
By SirRoderick (SI Elite) on Dec 20, 2012
SirRoderick
As an actual game, it's no good to me whatsoever. The mechanics will never live up to a full independent release. As a browser game? Sure it might be good, but browser games bore me to death.
By herodotus (SI Herodotus) on Dec 20, 2012
herodotus
Also if you lose your U-Boat, you get a free one to recommence playing. Good deal isn't it?
Well actually no. If you're playing say in 1943/44 you will no doubt have a Mark VII, but if you're sunk it is replaced with a freebie. However, it will be a Mk.II, or perhaps a III. Yes, the early design from 1937 which has a max speed of 7 knots if memory serves.
What next...a card game based on "SH"?
By SirRoderick (SI Elite) on Dec 20, 2012
SirRoderick
Lovely, MMO like persistence with permadeath then? Hehe/

Well regardless, not for me.
By wolfsrain (SI Member) on Dec 20, 2012
wolfsrain
No! And Ubi has tons of this kind of projects... For Settlers, for the Might and Magic Universe and so on. Their F2P policy it's just as bad as their uplay stuff.
By SirRoderick (SI Elite) on Dec 20, 2012
SirRoderick
What F2P policy? Bleh. Only one that outdoes them on that front is EA. Silly buggers haven't realise the amount of money F2P games are making these days....GOOD F2P games.
By herodotus (SI Herodotus) on Dec 20, 2012
herodotus
I thought Ubisoft's policy was Seppuku...at least it appears that way to all but their CEO's. Bit like the BBC at the moment.