News

Indie team in campaign to "save Homeworld from bankruptcy" after THQ auction
Posted: 24.01.2013 14:19 by Simon Priest Comments: 5
That RTS space franchise Homeworld is in danger of become homeless. That's according to Robert Santos who's now running an Indiegogo crowd source campaign to "acquire" the Homeworld IP.

The indie teamPixel are "tired of waiting" for more Homeworld and think now is a "massive opportunity" to put the space RTS "back in the hands of gamers." Problem: they've never made a game.

The goal is certainly admirable, especially as they claim to be huge fans of Homeworld, but their experience lies in mobile and desktop apps, as well as in web development.

It's unclear what the fate of Homeworld exactly is at THQ, as it might not have gone along with Relic Entertainment to SEGA when the publisher snapped them up. Is enthusiasm enough to see fans of the space RTS back teamPixel? They say and show they've already got a prototype of Homeworld on mobile devices using touch controls.

"13 years ago, one of the most legendary sci-fi games was released, and the space RTS genre took a giant leap forward in innovation and fun. Yet, somehow, nearly 10 years later, fans are still waiting for the next installment of the Homeworld franchise. We here at teamPixel, LLC are tired of waiting for the next Homeworld game and would like to rally fans together to bring the franchise back," begins their opening gambit on Indiegogo - a rival to Kickstarter.

"The THQ bankruptcy has given all of us a massive opportunity to put Homeworld back in the hands of gamers. teamPixel respectfully requests the support of Homeworld fans everywhere in helping us raise funds to acquire the Homeworld franchise from THQ during their bankruptcy."

Their three main goals with the campaign are:
• Homeworld on GoG.com and Steam. Easier access for old and new fans alike!
• Homeworld Touch - A legendary game with a modernized interface!
• Homeworld 3. Enough said.


They also talk of a 'Money-Back Guarantee' should they never secure Homeworld from THQ, or whoever owns it. Apparently it's "mission start" on the campaign when they reach $50,000. They've been at their work for 8 years but apparently have done 'some' game development as "commission for local companies".

Interestingly, as PCGamesN reports, SEGA hasn't exactly denied they may have gotten Homeworld.

"It is true that SEGA took part in the bidding of all shares of THQ Canada Inc. and THQ's IPs related to the titles developed by THQ Canada Inc. SEGA won the bid as the court announced and the deal will be closed tomorrow, after which SEGA will release detailed information," said the publisher, teasingly.

For the full run down of what teamPixel propose visit their SaveHomeworld campaign on Indiegogo.

Source: PCGamesN
Related games: Homeworld 2 (PC)

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Comments

By herodotus (SI Herodotus) on Jan 24, 2013
herodotus
Open the source code so that dedicated modding teams can grab it, twist it, bend it and go for Kickstarter funding. Pixel can then publish it. This franchise has for too long sat dormant and unloved in the nether-regions of of the space junkyard.
By djole381 (SI Elite) on Jan 24, 2013
djole381
These are really good news. Can't wait to see Homeworld 3 :)
By herodotus (SI Herodotus) on Jan 24, 2013
herodotus
In DX11 glory, with advanced PhysX, etc....my mind is drooling.
By djole381 (SI Elite) on Jan 24, 2013
djole381
I just hope they make the mothership more usable than in previous games. It needs more firepower dammit, it's a MOTHERSHIP after all. :)
By herodotus (SI Herodotus) on Jan 24, 2013
herodotus
That's why I enjoyed "Homeworld Cataclysm", the follow-up to the original made by Barking Dog Studios. The mothership in that one was a very active carrier, much like a Battlestar. Hard fought battles, particularly when the mothership became infected and you had either "cure" or destroy modules that could be upgraded throughout the game. Also had a first person cockpit view for fighters, that was implemented in "Homeworld 2".