Peter Moore: Rare's Skillsets are not applicable in today's Market
Posted: 17.09.2008 09:43 by Jamie Davey Comments: 2
The Guardian Interview with Peter Moore has been published with Part 3 talking about the production shocks of the original Xbox, and why Microsoft wanted Rare to help develop titles that would give a little bit more balance to the games on offer.

Talking about Rare, Moore said that: "we'd had a tough time getting Rare back - Perfect Dark Zero was a launch title and didn't do as well as Perfect Dark... but we were trying all kinds of classic Rare stuff and unfortunately I think the industry had past Rare by.

“it's a strong statement but what they were good at, new consumers didn't care about anymore, and it was tough because they were trying very hard - Chris and Tim Stamper were still there – to try and recreate the glory years of Rare, which is the reason Microsoft paid a lot of money for them and I spent a lot of time getting on a train to Twycross to meet them. Great people. But their skillsets were from a different time and a different place and were not applicable in today's market.”

Check part 3 of the interview here, it contains some great stuff from Peter.

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By Wowerine (SI Elite) on Sep 17, 2008
Moore you suck, badly!
By ScythSoulces (SI Core) on Sep 17, 2008
Peter Moore you need to not make games anymore.....realy stop doing it.