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Console versions of Crysis 3 get 1.3 patch
Posted: 04.04.2013 14:25 by Comments: 0
The PC version of Crysis 3 recently received the 1.3 patch - it is now available for the console versions of the sci-fi shooter.


The 1.3 patch includes the following updates:

Multiplatform

* Reduction in bandwidth usage
* Fixed issue where other player’s weapons may not be visible when joining the game
* The “Scout” perk now saves progress correctly
* Fix for rip & throw items occasionally entering a state where players cannot interact with them
* Fix for Relay not capturing correct if the carrier is within the cap zone when the friendly relay is returned
* End of round audio now works correctly
* Fix for nanovisor becoming locked in some cases
* Fixed crashes/freezes of the game after the boss fight (some save games still might not be functioning 100% so a restart of the last level might be required)
* Fixed issue with boss not being triggered correctly and thus not appearing at all (some save games still might not be functioning 100% so a restart of the last level might be required)
* Fixed extended magazine attachment of the SCAR to not lose 10 clips anymore after each death of the player
* Fixed secret email not unlocking properly after collecting all Intel in the levels
* Fix for after match award dogtags failing to unlock


Xbox 360 exclusive fixes

* Minimised risk of crash when transitioning from SP to MP when in a party with active VOIP
* Fix for aim assist not working correctly in some areas of maps
* Fix for an issue that could cause host migration failures
* Potential fixes for issues related to audio stuttering


PS3 exclusive fixes

* Fix for aim assist not working correctly in some areas of maps
* Fix for an issue that could cause host migration failures


The PC version has also received some updates as well, including:

* Option to turn off squad & clan support when balancing
* Anti cheat improvements
* Ability to customize ADS sensitivity through console commands
* Fixes for weapon customization when bound to a non-default key
* Fix for vsync not applying on first boot of the game (even if on in menus)
* Fix drawnear fov being reset every player spawn
* AMD feature updates for Eyefinity, DBT and HD3D support
* Improvements made regarding the SLI performance issues
* Additional Fix for Limit number of muted DX debug runtime error to bare minimum to help tracking issues early
Source: CVG
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