|Obsidian "sad to see" LucasArts shut down game development|
|Posted: 09.04.2013 11:53 by Simon Priest||Comments: 9|
CEO Feargus Urquhart of Obsidian Entertainment has said he's "sad to see" what has become of LucasArts now that Disney has turned them from an internal studio to a licensing model instead.
However Disney is looking to leverage the Star Wars license among third-parties and Obsidian has already expressed how keen they are to get back into the IP, if given the chance.
Obsidian created Star Wars: Knights of the Old Republic II, a sequel to BioWare's original entry. They'd like to explore the timeline between Episode III and IV .
"I had seen the news about LucasArts which was sad to see. LucasArts was a great supporter of Obsidian when we were first starting out and many of their games are ones I, personally, count as favourites," said Feargus Urquhart.
"As for Obsidian pitching a Star Wars game, or games for that matter, we would love to. Getting to work within the Star Wars world was a tonne of fun and it would be great to get to do so again."
KOTOR2 was a much darker tale than BioWare's, and explored more morally grey areas. Unfortunately it was suffering from a rushed time table and was plagued with bugs cropping up. A huge community effort led to the release of a 'restoration' mod that reintroduced a lot of cut content as well as tidied up glitches.
Lead designer Chris Avellone praised the tireless efforts of the Sith Lords Restored Content Mod. There's no denying a deep passion exists for Star Wars among gamers, so will Disney give Obsidian another shot?