News

Project Eternity gets first in-game video, Obsidian showcases "dynamic elements"
Posted: 10.04.2013 12:05 by Simon Priest Comments: 2
Developer Obsidian has put together a 'big update' for backers of Project Eternity as they post footage of some in-game 2D loveliness for the first time. It's got water, trees, day/night, lighting - "all that jazz."

The team wanted to strike that "high standard of visual quality" the likes of Icewind Dale defined. As times have changed they can also sprinkle in dynamic water and rustling foliage.

As Project Eternity is a 2D RPG it meant their artists had to "come up with some creative solutions." You can see the fruits of their continued labour below in the latest update.

Source: Kickstarter

Comments

By Voqar (SI Core Veteran) on Apr 10, 2013
Voqar
Well. Ok. I never found the art in the IWD games or BG games lacking. And the reason I played was because the gameplay was so good. Controlling a full party of D&D (or comparable) characters is what I want and what I love. This is something that is generally lacking in RPGs (full party of 5-6 with full creation control).

I'm dinking with NWN2 right now (played it ages ago but never fully embraced it and it runs so much better on my current beast rig than it did then) and the 4 person party feels so limited vs the 6 of IWD/BG.

Other RPGs where you control 1 player or 2-3 feel even more lacking and make me long for those older games (I actually thought TOEE had the best combat system and overall implementation - wasn't a perfect game but the combat system was probably the closest representation of pnp D&D while keeping a video game pace that I've experienced.

So, yeah, this art looks cool, I think this guy is possibly getting a little overly excited about it, and it doesn't matter if it's a landscape of boobies unless the gameplay is ultra sexy itself.

As with any game of any genre, sexy graphics are gravy - quality gameplay and content are the most important thing.

Plus they've been showing this same scene now for quite a while. I hope they've managed to create more than one small area in the game so far. :P
By herodotus (SI Herodotus) on Apr 10, 2013
herodotus
Might not garner the audiences that have been spoilt with the likes of "Skyrim" or "The Witcher 2", yet any true RPG gamer will instantly add this to their buy list. Me, I'm all for the isometric view in some RPG's, while others I'm quite happy with first person perspective.
Ideally I'd like to see a merging of the two with an isometric 3D look to it, much as what Relic do with "DoW" and "CoH", and begrudgingly "Diablo III" form the unnameable company. Even "Krater" looked the part.