News

Star Citizen hits $9M funding mark
Posted: 30.04.2013 06:39 by Comments: 12
Chris Roberts' massively multiplayer space combat sim Star Citizen may have finished Kickstarter funding a long time ago, but Wing Commander's creator has continued to accept donations on-site since and has added another $7M in funding to hit $9M.


Roberts has also announced that Star Citizen will suppose the Oculus Rift virtual reality headset.

The game will be similar to Guild Wars 2 in that the game won't have an MMO subscription, and will only require a one-time purchase. Star Citizen will be released sometime in November 2014.
Source: GameSpot
Related games: Star Citizen (PC)

Comments

By danfreeman (SI Elite) on Apr 30, 2013
danfreeman
Wait i thought star citizen was sp,did i misread it or did they decide to make it an mmo?
By JonahFalcon (SI Elite) on Apr 30, 2013
JonahFalcon
Persistent universe that you inhabit with other players, I believe.
By danfreeman (SI Elite) on Apr 30, 2013
danfreeman
So basically an mmo,well this sucks.
By darranged (SI Newbie) on Apr 30, 2013
darranged
It is an MMO but also has a Single Player campaign called Squadron 47.
By danfreeman (SI Elite) on Apr 30, 2013
danfreeman
The gaming market has way too many mmo`s at the moment,i`ll probably still buy this 2 weeks after launch,not getting caught in the day 1 debacle,but i really wish there was an offline-mode to this at least.
By herodotus (SI Herodotus) on May 01, 2013
herodotus
Sounds awfully like "SimCity", not that I'd wish that on any developer. I'm keen, yet not keen enough to invest.
By Hammerjinx (SI Core) on May 01, 2013
Hammerjinx
I keep seeing additional fund raising and think "Really? Greedy much?", but then I consider that Bioshock Infinite cost $200M, so I guess it's not really that bad.

"Roberts has also announced that Star Citizen will suppose the Oculus Rift virtual reality headset."
I rather think they meant *support* rather than *suppose*, lol
By herodotus (SI Herodotus) on May 03, 2013
herodotus
Well I'm more interested in in the game itself than headset support. Perhaps Roberts' vision for this game is as large as his ego (and his requests for more funding), whcih might not be a good thing.
By Gibbon (SI Member) on May 02, 2013
Gibbon
For the record he actually has $20 million, $9 from the community and the rest in loans from tech investment companies. He's trying to get more from the community because then he has less to pay back to the investment companies. His vision is huge, as is his ego, but i still think he'll pull it off, it just won't be on time as none of his projects ever are.
By JonahFalcon (SI Elite) on May 02, 2013
JonahFalcon
Oh, Lord. Read the FAQ: https://robertsspaceindustries.com/star-citizen-faq/

Is Star Citizen an MMO?

No! Star Citizen will take the best of all possible worlds, ranging from a permanent, persistent world similar to those found in MMOs to an offline, single player campaign like those found in the Wing Commander series. The game will include the option for private servers, like Freelancer, and will offer plenty of opportunities for players who are interested in modding the content. Unlike many games, none of these aspects is an afterthought: they all combine to form the core of the Star Citizen experience.

Is Star Citizen “free to play”? A subscription game?

To play Star Citizen you need only to buy the initial game. There will never be a monthly charge for usage. Some in-game items may be available as microtransactions, but we will NEVER sell anything that can’t be acquired through honest (and fun!) gameplay.
By danfreeman (SI Elite) on May 02, 2013
danfreeman
You said it`s a persistent universe that you inhabit with other players,that`s an mmo,you did not anywhere say that you can play offline.
By herodotus (SI Herodotus) on May 03, 2013
herodotus
He's got you there, Jonah. It might not be classified as a MMO, but then quite a few games are scarping past the genre boundaries by stating it is persistent online universe, interacting with others. That IS a MMO, by definition.