News

First "Beyond the Battle" dev diary released for Command & Conquer
Posted: 09.05.2013 21:25 by Comments: 14
A new developer diary series "Beyond the Battle" has been posted for the 2014 reboot Command & Conquer.

The first part showcases new in-game footage as well as key development team members sharing their thoughts on what made the series so popular and the design influences on the next installment.

Check out the dev diary in the video below.

Game advertisements by <a href="http://www.game-advertising-online.com" target="_blank">Game Advertising Online</a> require iframes.

Comments

By djole381 (SI Elite) on May 09, 2013
djole381
"This video contains content from IGN, who has blocked it in your country on copyright grounds". Damn!
By herodotus (SI Herodotus) on May 09, 2013
herodotus
Me too! dagnambit!
By JonahFalcon (SI Elite) on May 09, 2013
JonahFalcon
Try now. :p IGN has claim to North American rights to the vid. This is a European site.
By djole381 (SI Elite) on May 09, 2013
djole381
Well this isn't North America or Europe, this is the Internet and it has no borders or boundaries :) Thanks for the video though Jonah.
By herodotus (SI Herodotus) on May 10, 2013
herodotus
Agreed. Many will flock to it, many will die in the first wave, and the casualties will rise long before the first mission even begins.
By nocutius (SI Elite) on May 10, 2013
nocutius
I'd like them to explain the f2p part a bit as well.
By herodotus (SI Herodotus) on May 10, 2013
herodotus
B-r-o-w-s-e-r-B-a-s-e-d......*shudder*
By wolfsrain (SI Member) on May 10, 2013
wolfsrain
Since RA3, the C&C series is going down.Waaaay down! Dammit, even C&C 3 wasn't near of what Westwood did in terms of universe. And Generals should not have the C&C name incorporated.

And a after a disastrous C&C 4 we are served with a f2p, browser based game. Pay to win it's the new business model.

Get the bare skeleton of the game and buy whatever gives you the actual full game. The guy behind DLC Quest was spot on.
By herodotus (SI Herodotus) on May 10, 2013
herodotus
"RA 3"....*shiver*
What a waste of money that load of bollocks was. Good videos though.
By danfreeman (SI Elite) on May 10, 2013
danfreeman
Don`t shoot me here but i actually liked RA 3,would you guys like to tell me why you didn`t like it?
By herodotus (SI Herodotus) on May 10, 2013
herodotus
*bang*
The multi-function component of each unit became more of a challenge than an ability; the co-op partner was useless (unless human); the difficulty was high; the AI always had an unfair advantage in skirmish; restricted placement of structures.....
That's off the top, of my head.
By danfreeman (SI Elite) on May 10, 2013
danfreeman
*bullet hits shield* Internet shield,always come prepared :) I see your points and you are completely right on all of them,i hated the multi-function component and i never even bothered with my co-op ai partner,as for high difficulty.... eh? I don`t really know on that part.come to think of it the parts i liked about RA 3 were how cool the units look and the graphics,not much now is it? Oh well i guess it`ll still stay a guilty pleasure for me.
By herodotus (SI Herodotus) on May 10, 2013
herodotus
The oceans looked good though:)
In fact, that was the most promoted aspect for some time.