|Dead Rising 3 "more approachable" with time pressure removed, 3x the zombies|
|Posted: 11.06.2013 11:10 by Simon Priest||Comments: 9|
Capcom Vancouver has removed the time-sensitive gameplay of the previous Dead Rising games from Dead Rising 3, but they do provide a 'nightmare mode' where "time is tight" and saves are restricted to washrooms.
They didn't want that as the default experience as they open it up to newcomers. It's a "much grittier game" set 10 years after Dead Rising 2; has three times the zombies.
You can even use Kinect to 'shout' at zombies in order to attract their attention. The tongue-in-cheek humour of past games is also getting brushed aside as it will "be up for the player to find."
It was revealed during the Microsoft E3 conference that SmartGlass has a role to play with Dead Rising 3 and there will be exclusive missions available, which unlock more in-game assists like calling in an artillery strike to wipe out zombies.
"We're aiming for a more approachable game that more players will find accessible. We will have nightmare mode, though, where time is tight and you can only save in washrooms," executive producer Josh Bridge told . Dead Rising 3 is exclusive to Xbox One and is due November 2013. It has no load times.